Discussion Thread: Gamescom 2017 Media

正在查看此主题的用户

Prm1vQ.png
When someone says release date

 
K.A. 说:
Nice work. Simple question: will we get something for our hands in next 4 months ?
Bannerlord hand lotion: when you simply need to polish that spear.
 
The video looks great. Every video has looked great. You always wonder what they're not showing in terms of flaws. Honestly I really could use a little more frankness about where the game is at in terms of it's development. I really hope they deign to give us some indication of that before the end of this year. But hey-another great looking video (even if I have zero interest in MP)!  :grin:
 
Just noticed there are already multiple capture points. At one point it says 'flags a and b have been removed' and the (slick looking I might add) compass up top puts a C flag up there. Nice.

Another thought, make captains stand out a bit more, a separate outfit, tabard, or slight color variant or big plum on helmet or something like that.
 
I can imagine playing this mode with buddies would be great for a laf. Looks great.

I really hope that's not all we're getting from gamescom.
 
Auldman 说:
The video looks great. Every video has looked great. You always wonder what they're not showing in terms of flaws. Honestly I really could use a little more frankness about where the game is at in terms of it's development. I really hope they deign to give us some indication of that before the end of this year. But hey-another great looking video (even if I have zero interest in MP)!  :grin:

I have to agree with you there. Despite some minor flaws and hiccups, al the videos shown so far depict a pretty functional and silky smooth experience. Makes you wonder what aspects of the game are not as developed, or are giving the devs problems, in order for them to justify their release date policy (this could make for an interesting weekly blog, IMO).

At any rate, the video was good fun, the new mode looks interesting and shows quite a lot and i'm so far satisfied with what was shown.
 
It looks amazing its actually a feature i really wanted to see in bannerlord the whole commander battle or captain mode its absolutely awesome!
 
Wulfburk 说:
why can napoleonic wars commander battles have up to 30 players and bannerlord is 5x5?

Not sure TW ever officially said it's only 5 vs 5. Probably you can customize the amount just as NW, at the expense of the number of bots per player.
 
This is more better than having a minimap on the battlefield I think. Skyrim type compass.
argon45 说:
And in the same video, they're some interesting information such as "Ranged is skirmishing behind. Cavalry is flanking from right. Cavalry is protecting right flank. Cavalry charging tactically."

Finally, we have proper banner holding troops.
 
Things I'm not so keen on: A lot of the Battanian armour. While the imperials have lovely looking scale, the Battanian scale looks rather flat and there are a lot of vague leather and fur sections flung over the top of some of the troops. I don't like the ultra gruff command voice either, nor the stuff popping up at the top of the screen and the 'perk' pop ups at the bottom when choosing your gear. Looks a bit like other games, not an M&B game, not a medieval game. But that's a minor gripe. I also had a slightly uncomfortable feeling that the map designer wanted it to look like a Total War village map. Also, it seemed to me horses were getting killed rather easily even when armoured, but I suppose armour can't be as effective as in reality for balance reasons and perhaps the damage settings were modified for this demo (I don't know what an average amount of damage to deal in Bannerlord is, but a lot of the figures looked quite high). Finally, although I haven't had chance to have a long look at the video yet I didn't see an option for crossbows for the imperials; in previous campaign mode videos there was such an imperial unit. I wonder whether crossbows are one of the weapons available or whether they are not in this game mode for whatever reason, or perhaps the unit has been scrapped.

Things I like: It's good to see multiplayer in some form at last and overall I feel positive about this game mode. The AI seemed pretty effective; dismounted and isolated players were getting surrounded and killed effectively (though of course we've seen this in other videos). The cloth physics look good, the different classes seem to have inherent advantages that are explained in the troop/gear selection stage, the fact that we can customise the weaponry of the troops is great, I loved seeing the cataphracts using a two handed lance, the imperial velites looked pretty good, the UI and kill feed looks neat and tidy and doesn't take over screen space as it does in Warband. I really liked the sounds of nocking and loosing an arrow, and of the shouts of pain from men and horses. The animations generally looked very nice, I think they have done the overhead spear attack very well in particular, though sometimes the use of shields does look a little bit robotic (both in the sense that it is quite an abrupt motion and that troops in one place tend to use them in perfect unison with one another, rather than some of them being quicker than others). There was very little clipping that I noticed. The death animations for horses seemed to have some variation (horse slumping to its side rather than just face forward, for instance) which is good.

Something that I discovered due to a Youtube comment was that at around 2:51, a cataphract kills two infantry with one swing of his mace. Again this is something we knew about but off the top of my head I don't remember seeing it happen in a video before (though I have a vague suspicion that I might have done). Quite a pleasing sight, and an example of the feature in action that seems appropriate; it seems plausible to me that a heavy headed weapon being swung at the heads of two men might well bash one out of its way and batter the second.
 
DanAngleland 说:
Something that I discovered due to a Youtube comment was that at around 2:51, a cataphract kills two infantry with one swing of his mace. Again this is something we knew about but off the top of my head I don't remember seeing it happen in a video before (though I have a vague suspicion that I might have done). Quite a pleasing sight, and an example of the feature in action that seems appropriate; it seems plausible to me that a heavy headed weapon being swung at the heads of two men might well bash one out of its way and batter the second.
This could be seen in the siege assault video. I hate it, and I'm really hoping it can be modded out.
 
Balexander 说:
ah you can select your Voice in Bannerlord and only Vlandia has Crossbows

That's good new about the voice, but the imperials definitely had crossbowmen in the 2015 Gamescom videos; this could be seen when the player was travelling on the world map and moused over an imperial village, showing imperial crossbowmen amongst the garrison.
 
I agree on the Battanians armours they need better texture something more realistic and less "conan the barbarian", we don't make much difference between leather mail and metal armour... the other amors of the game looks far better. I think too they are heavily armoured for archers, leather armours would be better for them than all this mail and helms that were helms for infantry or cavalry.
 
Horses still run into trees

Unrealistic spear vs horse action. A foot soldier with a spear vs onrushing horseman will fly probably 50 feet and die, yet in Bannerlord he's perfectly fine. Where is collision physics?
 
后退
顶部 底部