Discussion + Suggestions

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hipp522 说:
King Edric 说:
Changing it literally takes three seconds

Which is why this shouldn't be a difficult fix for the devs?

Why would they waste time fixing something which is easily overlooked when they can work on improving and adding other important features.
 
Blead 说:
I would personally recommend making Dago Wolfrider a sort of moderator to this subforum. He spends a lot of time on this subforum helping people. He is very diligent and hard working.

pcNMz.jpg

0KQwg.jpg

Other veterans do deserve this honour more than I do. I have been here for just 5 months. I am just more than glad to help whoever need an hand. That's simply my way to thank those who do support and do keep alive this marvelous mod. I am flattered and thankful. May all of you have an happy day and last but not least may we all receive a right recognition and may we all be capable of acknowledging the gratitude everyone deserve every day of our lives.

Edit: I was looking forward to post these screenshots for a special event/news.
 
Teyrn 说:
hipp522 说:
King Edric 说:
Changing it literally takes three seconds

Which is why this shouldn't be a difficult fix for the devs?

Why would they waste time fixing something which is easily overlooked when they can work on improving and adding other important features.

I would not use the verb fix. I totally agree with Teryn aka King Edric.

P. S. :twisted:  Black highlights the fact that their souls are corrupted beyond redemption and that they must be inhalated. :twisted:

Note to the reader: I will not tolerate any discriminating interpretation/usage of the pun above that is meant to be based on the negative connotation that color has in literature, art, religion...
 
Blead 说:
I would personally recommend making Dago Wolfrider a sort of moderator to this subforum. He spends a lot of time on this subforum helping people. He is very diligent and hard working.
...and so you suggest punishing him for his diligence with moderator's duties?  :smile:
Being a moderator is not a reward or anything, but boring&thankless job.

As for Zann color - color preferences are a matter of subjective taste. We can't change faction colors every time someone says they don't like the color of faction X.
 
Leonion 说:
...and so you suggest punishing him for his diligence with moderator's duties?  :smile:

:iamamoron: Do I have the permission to add this to my signature?  :iamamoron:

Somehow I feel much less flattered now. :lol:

Leonion 说:
Being a moderator is not a reward or anything, but thankless job.

:iamamoron: As far as it depends on me ( and many others here ) that's not your case. Deep thanks. :iamamoron:

Edit: Now because of Teryn's post I feel even less flattered.
 
I've been a moderator on a enjin forum for a solid year and I can without a doubt agree with Leonion. It's a hassle and that's just me being polite, so keep that in mind.
 
As for Zann color - color preferences are a matter of subjective taste. We can't change faction colors every time someone says they don't like the color of faction X.
But actually it's hard to see garrisons with Zann default color (except fiefs on snowy terrain), so in that case it's more than preferences, but QoL.
 
T.L.S. 说:
But actually it's hard to see garrisons with Zann default color (except fiefs on snowy terrain), so in that case it's more than preferences, but QoL.

It's even harder when night falls and the invasion just started. You'll have a hard time evading their "hordes" and scout parties running around, not to mention their lords. Though this can be remedied by changing the faction colors in the ingame menu.

Also has anyone noticed the Zann calling any foreign lord that joins them as "Lady (insert name)" instead of "Lord/General (insert name)"?
 
Also has anyone noticed the Zann calling any foreign lord that joins them as "Lady (insert name)" instead of "Lord/General (insert name)"?
If you think that Zann invaded to conquer the land, sorry for dissapointing  :mrgreen:
 
T.L.S. 说:
Also has anyone noticed the Zann calling any foreign lord that joins them as "Lady (insert name)" instead of "Lord/General (insert name)"?
If you think that Zann invaded to conquer the land, sorry for dissapointing  :mrgreen:

My spies infiltrated a Zann party and they sent me these images of a lord that joined the Zann. That's how he replied to their greeting.

STLBI.jpg

opFsn.jpg

Note to the reader: These are just screenshots of a video ( a parody of Skyrim ). I did not edit/create them.
 
Dago Wolfrider 说:
My spies infiltrated a Zann party and they sent me these images of a lord that joined the Zann. That's how he replied to their greeting.

STLBI.jpg

opFsn.jpg

Note to the reader: These are just screenshots of a video ( a parody of Skyrim ). I did not edit/create them.
Welp! :shock: That explains everything. :ohdear:
 
Any possibility of Persistent Troop Identities or a killcount in the post-battle screen to tell you how many kills a unit type got?


The kill counter in particular would be very helpful for testing things like player troop loadouts.
 
Maybe let us, for completion of quests or elimination of certain unique spawns, recruit troops related to them in small numbers at high costs in the mercenary guild?

I.E Red Immortals, Duelers' Apprentices, Dragon Priests, Volheere Berserkers, etc.
 
There are 2 ways of getting honor that should be removed from this mod or at least limited.

First way is releasing prisoners - As far as I'm aware, every 6 prisoners you release, you gain 1 point of honor. Quality of the prisoner doesn't matter. You can release robbers and there is no difference if you would have let go some Eagle Lords.

Second way is paying priest in Maccan 2000 aurums for 2 points of honor. At least make it non-linear, for example double the amount of money you have to pay for each next "transaction". Or add a cooldown to it.
 
Savigo 说:
There are 2 ways of getting honor that should be removed from this mod or at least limited.

First way is releasing prisoners - As far as I'm aware, every 6 prisoners you release, you gain 1 point of honor. Quality of the prisoner doesn't matter. You can release robbers and there is no difference if you would have let go some Eagle Lords.

Second way is paying priest in Maccan 2000 aurums for 2 points of honor. At least make it non-linear, for example double the amount of money you have to pay for each next "transaction". Or add a cooldown to it.



Depending on how much tape and glue was needed to create the upgraded prisoner system, maybe releasing certain faction prisoners could increase relation, but increase/decrease honor depending on the honor of the faction. Eagle Knights and Demon Worshipers don't need to be freed, though a peasant or soldier is most likely innocent compared to them.
 
Venetorans need some villages, while i think it is exceedingly cool to be able to help found a new city the fact they only have one fief results in the two lords being unhappy, in my game one of their lords switched allegiances almost immediately. Also it is kinda strange that their outpost remains hidden after you found the city, i suggest that after the city is founded Atanos Austad explains to you that the city will need to be supplied with food, so he sends you to inspect 3 sites that show promise and assess the soil for farming, after that this three sites would turn into villages, two of which would be assigned to the city and one would be assigned to the outpost that would turn into a castle type structure.
 
Venetor will be given additional territory, and the outpost will likely turn into a functioning castle for the Empire at the very least. This should help the faction get a better foothold against the late-game factions.
 
Dantelh 说:
Just wanted to say, a musician by the name of Jeremy Soule is letting mod creators use music from their album The Northerner Diaries, with credit of course: https://twitter.com/mistersoule/status/1082919076912017408




Their music is good, and they even have a 17 minute track if longer ones are required. It would be a nice change from the usual music found in Warband.

That's awesome! Jeremy Soule wrote the music for Morrowind, Oblivion and Skyrim.

I can hear one Oblivion track in Perisno already.
 
I am running into multiple items that appear bugged in 0.9 on macOS.

They appear without texture in the inventory screen, base white/silver. In game, they do not appear at all and render the corresponding body part transparent.

The items in questions are the fountain guard armour and the mace, the gauntlet and body armour of the faith paladins.

Are these simply unfinished and disused items?
 
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