In 12th (an amazing historical Chinese mod) once you are knoked out you become a random troop and you can lead your troops. I would rather see PBOD reintroduced though.
Stop meddling with the files.willyflare 说:I edited the troops.txt to allow those evil heroes to be in my party (so I can turn them to Lords), but apparently the devs has some countermeasures against that, they immediately vanish once you exit the party screen.![]()
Haha yeah it was just an experiment to see if I can expand my "King of Minor factions" role play scenario,and I definitely got a lot of ctds.Leonion 说:Stop meddling with the files.willyflare 说:I edited the troops.txt to allow those evil heroes to be in my party (so I can turn them to Lords), but apparently the devs has some countermeasures against that, they immediately vanish once you exit the party screen.![]()
No-one but lords and companions have a capacity to be a lord.
It's not just "you gonna be a lord" and poof! "It just works".
Lords require multiple slots to be filled. Doing operations on empty slots will lead to countless bugs from small ones (meeting your clones) to completely breaking the game and leading to an inevitable ctd at some point on the global map (it happened to people before). And bye-bye-bye your current playthrough.



KFCwatermelon 说:Has anyone tried turning on additional formations in that file?
Not sure how many errors you get if u do that
KFCwatermelon 说:Has anyone tried turning on additional formations in that file?
Not sure how many errors you get if u do that
Would love to see (if possible ofc) some old formations without requiring PBOD.

Tonitrus 说:
Pimpio 说:Are there changes to prisoner recruitment? I am asking this because I was able to recruit all captured Red Immortals which I thought was impossible.
My character has negative relations with immortals, level 25 and persuasion 5. Hotfix 4 is installed.
Forgot to mention that 50 % mortality for blunt damage did also not apply.