T.L.S. 说:






Tiger of the East 说:Gonna leave this suggestion here, it doesn't need to be implemented if not wanted but putting these here as ideas:
Venetor City needs a village(s) and can we have the Third Legion Outpost act like the Zann Outpost where it becomes a Castle when the TTL/VE Quest is finished? Oh and another village for the TL Outpost.
More faction-specific Companions? Like one for TTL/VE, Hakkon, RotF, Cretas, Aurolo?
Oh and can we get another invasion? Like from the East of the map since Drahara becomes too good late game(they took 3/4th of Hakkon, half of the Reich, all of Kaikoth, Cretas, Kuu-lan and the two Giant factions). Maybe a surprise of the Klyrintin Empire of sorts (settable like the Zann, so that one can set them to invade at the same time and watch all of Perisno burn to the ground by two powerful empires).
Sorry to disappoint (better sooner than later), but we never talked about that in the dev chat.Dantelh 说:Also, I think the Klyrintin Empire is going to be the big feature for 1.0.
Leonion 说:Sorry to disappoint (better sooner than later), but we never talked about that in the dev chat.Dantelh 说:Also, I think the Klyrintin Empire is going to be the big feature for 1.0.
Modellers (just like lore/dialogue writers etc.) are needed to polish and replace some of the remaining bad assets (and other things in general), not to add more stuff.
willyflare 说:What about this old list? How many of them are still under consideration for next version? (assuming the mod isn't at the limit already.)
- [0%] Adding Different Game Start
- [5%] New Galwe Features
- [0%] Add more kingdom management options
- [0%] Prisoner trains
- [0%] Raider parties
- [0%] War parties
- [0%] More mercenary companies to hire
- [0%] Faction outposts/forts that can be attacked for unique loot
- [35%] Add 3 houses factions
- [20%] Add rumor system
- [0%] More, larger food items (military rations, supply wagon)
- [85%] Bandits taking castles
- [0%] Scripted Events for 0.7
- [0%] Maccavian civil war
- [0%] The Valahir invasion of mainland (into Reich and Maccavia)
- [10%] Jin Invasion
- [0%] Tolrania-Redwood war
- [0%] Random Events
- [0%] 0.7 Quests
- [0%] Hakkon Inquisition
- [0%] New/Old Gods quests
- [0%] A lot of Adventurer's Guild quests
- [0%] Demon Worshipper Quests
- [0%] Companion quests
- [40%] Jin Troops
- [10%] Perisnoan Ruins
- [0%] Quest NPC, merchant NPC, troop NPC
- [0%] Roman equipment is Third Legion merchant specific
- [30%] More unique spawns and better unique spawning system
- [0%] Riderless mounts/spawns that spawn in parties around Perisno
- [0%] Blood HUD
- [0%] Religion
Bugs/smaller features:
- [0%] Make the liquer have moral value
- [5%] More, larger food items (military rations, supply wagon)

willyflare 说:What about this old list? How many of them are still under consideration for next version? (assuming the mod isn't at the limit already.)
- [0%] Adding Different Game Start
- [5%] New Galwe Features
- [0%] Add more kingdom management options
- [0%] Prisoner trains
- [0%] Raider parties
- [0%] War parties
- [0%] More mercenary companies to hire
- [0%] Faction outposts/forts that can be attacked for unique loot
- [35%] Add 3 houses factions
- [20%] Add rumor system
- [0%] More, larger food items (military rations, supply wagon)
- [85%] Bandits taking castles
- [0%] Scripted Events for 0.7
- [0%] Maccavian civil war
- [0%] The Valahir invasion of mainland (into Reich and Maccavia)
- [10%] Jin Invasion
- [0%] Tolrania-Redwood war
- [0%] Random Events
- [0%] 0.7 Quests
- [0%] Hakkon Inquisition
- [0%] New/Old Gods quests
- [0%] A lot of Adventurer's Guild quests
- [0%] Demon Worshipper Quests
- [0%] Companion quests
- [40%] Jin Troops
- [10%] Perisnoan Ruins
- [0%] Quest NPC, merchant NPC, troop NPC
- [0%] Roman equipment is Third Legion merchant specific
- [30%] More unique spawns and better unique spawning system
- [0%] Riderless mounts/spawns that spawn in parties around Perisno
- [0%] Blood HUD
- [0%] Religion
Bugs/smaller features:
- [0%] Make the liquer have moral value
- [5%] More, larger food items (military rations, supply wagon)