Mot
Recruit

Hello, Im new to mount and blade warband, but in the last 2 weeks I played a lot and Im starting to understand the game. Made a campaign in the native, very very easy so I downloaded this MOD with the hope that it is much harder.
So far the positive things about this mod (patch 1) are to many to tell them, so I think I will just point out some things that are annoying:
-The armor loot is very good, in the early game I got a armor that is one of the best, Ive never seen it for sale, and Ive seen worst armors being sold for 80k. Also all my team was easily equipped with great armors.
-Lots of annoying items drop from battles and their value is nothing and the NPCs will take them all, should have a limit (like the selling limit) for NPCs to dont get useles loot.
-Prices for some items are wrong because they are bad and much more valuable than others that are good.
-The battles are to easy, When I get some heavy armor, great helmet, masterwork sword, good bow and arrows I can kill entire armies (normal difficulty). I can kill easily 50 medium armored infantry/archers alone, one time I almost killed 136 prussian rebels alone. When enemy have cavalry its harder but not impossible to defeat 50 mixed army.
-Computer does not use any kind of tactics, bandits just rush to their crushing and flawless defeat, faction armies advance together but dont protect the flanks, they just do an all man charge and I alone flank them and crush them like small bugs.
-Its to easy to afford a great army that cant be defeated doesnt matter how much u screw up. With 80 units of high end and almost high end units I can defeat any NPC army with usually just a few wounded soldiers. I think the skill that gives 4% for non fatal blows should be like 1% and computer have a better judgment when to engage.
-When I go engage enemy they usually attack me instead of position themselves in the defensive.
-Attacking castles is too easy, not sure why but attackers have a great advantage, probably because garrisons have a lot of crap ranged units that are almost useless.
-Shooting the legs with arrows does to much damage, almost all units die with 2 arrows in the legs.
-The map is very buggy, specially when it comes for computer to decide the path.
-NPCs have a very slow reaction to incoming cavalry, most units will try to attack the horseman and it should be the opposite, most units should try to defend only, spearmen mainly and some double handed weapon soldiers should be the ones engaging incoming cavalry. Cavalry engaging from behind is to easy due to very slow and dumb reaction from NPCs.
-NPCs should never pursuit rooting enemies, also NPCs should never send half their army to kill one knight (usually me) that tries to flank them, this is more about the NPC tactics being dumb. The easy solution I think its to make soldiers stay together and never do a endless rush to kill anyone in order to dont disorganize completely.
About the evolution of the map, I guess that you will add the muslim faction and holy lands next, I think first that Iberian Peninsula is much more important, those people were fighting muslims when nord people hardly knew the threat they were, the first crusades against muslims were there, the war against them lasted for centuries and Kingdom of Portugal and the Kingdoms of Spain became later very powerful and important.
There are of course more annoying things I just dont remember now, but I would like to say that my point with this post is not negatively criticize your work, Im trying to help you with what I think its not good with the game/mod because I see that modders are really looking forward to improve the mod. Now Im going to test patch 3, I will return here and will point out the annoying things mostly.
All in all, amazing work
So far the positive things about this mod (patch 1) are to many to tell them, so I think I will just point out some things that are annoying:
-The armor loot is very good, in the early game I got a armor that is one of the best, Ive never seen it for sale, and Ive seen worst armors being sold for 80k. Also all my team was easily equipped with great armors.
-Lots of annoying items drop from battles and their value is nothing and the NPCs will take them all, should have a limit (like the selling limit) for NPCs to dont get useles loot.
-Prices for some items are wrong because they are bad and much more valuable than others that are good.
-The battles are to easy, When I get some heavy armor, great helmet, masterwork sword, good bow and arrows I can kill entire armies (normal difficulty). I can kill easily 50 medium armored infantry/archers alone, one time I almost killed 136 prussian rebels alone. When enemy have cavalry its harder but not impossible to defeat 50 mixed army.
-Computer does not use any kind of tactics, bandits just rush to their crushing and flawless defeat, faction armies advance together but dont protect the flanks, they just do an all man charge and I alone flank them and crush them like small bugs.
-Its to easy to afford a great army that cant be defeated doesnt matter how much u screw up. With 80 units of high end and almost high end units I can defeat any NPC army with usually just a few wounded soldiers. I think the skill that gives 4% for non fatal blows should be like 1% and computer have a better judgment when to engage.
-When I go engage enemy they usually attack me instead of position themselves in the defensive.
-Attacking castles is too easy, not sure why but attackers have a great advantage, probably because garrisons have a lot of crap ranged units that are almost useless.
-Shooting the legs with arrows does to much damage, almost all units die with 2 arrows in the legs.
-The map is very buggy, specially when it comes for computer to decide the path.
-NPCs have a very slow reaction to incoming cavalry, most units will try to attack the horseman and it should be the opposite, most units should try to defend only, spearmen mainly and some double handed weapon soldiers should be the ones engaging incoming cavalry. Cavalry engaging from behind is to easy due to very slow and dumb reaction from NPCs.
-NPCs should never pursuit rooting enemies, also NPCs should never send half their army to kill one knight (usually me) that tries to flank them, this is more about the NPC tactics being dumb. The easy solution I think its to make soldiers stay together and never do a endless rush to kill anyone in order to dont disorganize completely.
About the evolution of the map, I guess that you will add the muslim faction and holy lands next, I think first that Iberian Peninsula is much more important, those people were fighting muslims when nord people hardly knew the threat they were, the first crusades against muslims were there, the war against them lasted for centuries and Kingdom of Portugal and the Kingdoms of Spain became later very powerful and important.
There are of course more annoying things I just dont remember now, but I would like to say that my point with this post is not negatively criticize your work, Im trying to help you with what I think its not good with the game/mod because I see that modders are really looking forward to improve the mod. Now Im going to test patch 3, I will return here and will point out the annoying things mostly.
All in all, amazing work