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Disarming in reallife: Very possible for an unarmed person to disarm an armed person. Even vs a gunman. You need alot of surprise on your side to disarm a gunmant though, but we aren't exactly talking about that sorta thing with weapon disarming.
The best way, short of hitting a point to numb their hand or relax their grip, is to break fingers. There's always wrestling for the weapon, but that's inefficient. Disarming as it's usually known, actually fighting and in the heat of combat, somehow twisting their sword out of their grasp, is very possible, and done in modern fencing. Tricky part is to get it afterwards, unless you have no problem running the guy through.
Disarming in M&B: Um... Maybe, but no. Be fun to let you use it while you're an archer......... But probably not that great an idea, or you should make it VERY hard to pull off. If you can disarm anyone who comes at you, well, you kinda are invincible, and that's not fun.
Picking up weapons from falling enemies is a great idea. It happens after battle. During battle... Basically, it'd just be hard to code. And a higher Memory requirement. Other than that, THUMBS UP.
The best way, short of hitting a point to numb their hand or relax their grip, is to break fingers. There's always wrestling for the weapon, but that's inefficient. Disarming as it's usually known, actually fighting and in the heat of combat, somehow twisting their sword out of their grasp, is very possible, and done in modern fencing. Tricky part is to get it afterwards, unless you have no problem running the guy through.
Disarming in M&B: Um... Maybe, but no. Be fun to let you use it while you're an archer......... But probably not that great an idea, or you should make it VERY hard to pull off. If you can disarm anyone who comes at you, well, you kinda are invincible, and that's not fun.
Picking up weapons from falling enemies is a great idea. It happens after battle. During battle... Basically, it'd just be hard to code. And a higher Memory requirement. Other than that, THUMBS UP.