Disappearing King

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Anolytic

Recruit
After conquering a fort, immediately upon trying to move, or even let time go while standing still, I get this message:

SCRIPT ERROR ON OPCODE 2204: Invalid Party ID: 19503; Line NO: 4:
At Simple trigger trigger no: 109
At Simple trigger trigger no: 109

Moreover, when I conquered the fort there were 1 enemy lord and the enemy king stationed there. After winning the battle I get the message that the lord was either captured or he managed to escape. The king however just disappears and cannot be captured after the battle.

Notable info is that the enemy army sallied out of the fort. I first killed their attackers and then assaulted the fort to take the remaining defenders. Thus the king and lord were defeated in the first battle and were not involved in the second.

Also, unconfirmed, but it seems that if the lord manages to escape after battle the script error doesn't happen, but if he is captured after the battle the script error happens.

Save-game upload and other info to be added soon.
 
Sorry for the slow update.

First, I loaded my savefile on a secondary computer with a clean and fresh install of M&B to check if I got the same bug. I did.

Here's the checklist info:
1) Latest version? Yes.
Mods? No mods, but some tweaks from this topic https://forums.taleworlds.com/index.php/topic,323613.0.html None of them have caused any issues before and I tested all extensively when using them. I only used simple tweaks that change the percentage chance of capturing lords, ships, relation bonus from letting lords go, etc.
3) https://1drv.ms/f/s!AmcvxFAiIDD7krkmlNBlBzVh8tCWag Folder with savegame plus copy of tweaked txt-files
4) Win10 64bit
5) in OP

Also note that the King did not stay gone. He appeared in a friendly town later just as if he'd been caught and released or if he'd escaped after the battle with the appropriate message.
 
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