(try_begin),
(eq, "$g_multiplayer_changing_game_type_allowed", 1),
(create_combo_button_overlay, "$g_presentation_obj_admin_panel_10"),
(position_set_x, pos1, 800),
(position_set_y, pos1, 800),
(overlay_set_size, "$g_presentation_obj_admin_panel_10", pos1),
(position_set_x, pos1, 490),
(position_set_y, pos1, ":cur_y"),
(overlay_set_position, "$g_presentation_obj_admin_panel_10", pos1),
(try_for_range, ":i_game_type", 0, multiplayer_num_game_types),
(store_add, ":string_index", ":i_game_type", multiplayer_game_type_names_begin),
(str_store_string, s0, ":string_index"),
(overlay_add_item, "$g_presentation_obj_admin_panel_10", s0),
(try_end),
(overlay_set_val, "$g_presentation_obj_admin_panel_10", "$g_multiplayer_game_type"),
(else_try),
(assign, "$g_presentation_obj_admin_panel_10", -1),
(store_add, ":string_index", "$g_multiplayer_game_type", multiplayer_game_type_names_begin),
(str_store_string, s0, ":string_index"),
(create_text_overlay, reg0, s0, 0),
(position_set_x, pos1, 385),
(position_set_y, pos1, ":cur_y"),
(overlay_set_position, reg0, pos1),
(try_end),