Disable multiplayer till you can fix it

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Have you seen some of the feedback given? Like literal pages and pages of incredible feedback (look at gibbys thread, or charlinis, or half a thousand other Eu dudes)

Right, and how exactly would that feedback be given if the multiplayer was disabled? Any changes they make in the future wouldn't be playtested by fans. Theres only negatives from shutting down multiplayer.
 
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kill or be killed i guess, dont think people focus others because of badges lol. With decent randoms its possible to win against stacks, makes actually for fun games. Was a fun match vs CoR probably 1 in 30 that was actually somewhat balanced

Ah your referring to that match. Yeah we aren’t some hardcore competitive clan so it will be fairly balanced with a few decent players(as you are). Hence why it’s better just to stack and guarantee you have the decent players in your team.
 
Right, and how exactly would that feedback be given if the multiplayer was disabled? Any changes they make in the future wouldn't be playtested by fans. Theres only negatives from shutting down multiplayer.
all the feedback they need is already there. Has been there since months now. They don't care. Instead of keeping the current broken mess they're better of disabling it tbh. Pretty sure the playerbase is tanking more than it would if the MP came out in 2 months, but actually playable.
The only thing you can play right now that isn't absolute garbage is proper 6v6 scrims. They're however pretty rare due to so many people not enjoying the game. And I don't see them pushing out patches that actually change what's wrong with MP in the near future.
 
all the feedback they need is already there. Has been there since months now. They don't care. Instead of keeping the current broken mess they're better of disabling it tbh. Pretty sure the playerbase is tanking more than it would if the MP would come out in 2 months, but actually playable.
The only thing you can play right now that isn't absolute garbage is proper 6v6 scrims. They're however pretty rare due to so many people not enjoying the game. And I don't see them pushing out patches that actually change what's wrong with MP in the near future.

The current feedback is there, but any changes they potentially make would go untested. Its more than just a simple "report issue, resolve issue" it takes steps and keeping multiplayer open is essential when they actually do implement fixes to get further feedback, and slowly refine it.

The "playerbase" isn't really a major consideration in Early Access. There will always be people around to playtest it, especially when you sell as well as they have. They may lose hardcore players playing consistently during this time (There is no reason to play competitively with the issues right now) but once any significant changes to improve the game come, people will come back. Theres already a lot of people who have just decided to not touch multiplayer until the game is out of EA. Thats perfectly fair, but I don't believe that having the multiplayer available in a incomplete state is any way going to "kill the game", the only thing that will do that is if they end up leaving EA without any of the issues being addressed.

shutting the game down doesn't help anything, it only guarantees that any potential fixes will be untested. even if a lot of great feedback has come so far, there is always room for more. Even with all my complaints, I would much rather the game be playable during the development process going forward, than it to be shut down and kept secret.
 
They can just leave MP beta tab open and have people try the game once they patch stuff. The longer the game stays the way it is right now (MP) the more people will get pushed away from MP. 1 week after release it was only 4k people already. I wonder what it's at now. Warband managed to pull the same numbers 2 years ago. Considering modding tools and private servers won't happen for another 6 months - they are still unable to host a password protected server lol - all the hype and hope from the competetive warband scene that was hoping for new players will be gone.
People change games so quickly nowadays too with so much stuff coming out.
I'm up for coming on to check on updates every once in a while. If this keeps going i won't bother logging on to test stuff even if there's a patch. I know that it's the same for other competetive warbanders. So in the end the feedback regarding new patches will be up to a couple of players that actually no what they're doing.
 
I love to read some ****tards saying HoWmUltiPlaYerCanHarMthEgAMe and 3 lines down people saying that are almost quitting it because multiplayer sucks. Love it and yeah the word that I use to represent you is intended and in your case is not in an offensive manner jsut in a descriptive one.
 
TW doesn't care about MP, they said it themselves, they have no idea when they'll be focusing work on it. It's a bare bones broken mess and it is absolutely appalling to see the current state of it after 8 whole years of development and a year or so of beta testing, it almost feels as if it was completely neglected.
 
They can just leave MP beta tab open and have people try the game once they patch stuff. The longer the game stays the way it is right now (MP) the more people will get pushed away from MP. 1 week after release it was only 4k people already. I wonder what it's at now. Warband managed to pull the same numbers 2 years ago. Considering modding tools and private servers won't happen for another 6 months - they are still unable to host a password protected server lol - all the hype and hope from the competetive warband scene that was hoping for new players will be gone.
People change games so quickly nowadays too with so much stuff coming out.

I highly disagree with your view on people getting pushed away from MP. M&B has a pretty loyal following, I don't view the community as fickle enough to lose interest if the game if it isn't perfect in EA. I firmly believe as long as issues get resolved before launch, the game will maintain a healthy player base. I believe its essential to keep the MP open for playtesting to make sure it is. Obviously if the game gets 5-6 months into Early Access with no changes, thats a different story
 
TW doesn't care about MP, they said it themselves, they have no idea when they'll be focusing work on it. It's a bare bones broken mess and it is absolutely appalling to see the current state of it after 8 whole years of development and a year or so of beta testing, it almost feels as if it was completely neglected.

Source on the "they said it themselves"? Its completely clear that their priority is Singleplayer, for obvious reasons, but I've never heard them say they don't care about MP.
 
If they actually cared they'd do something. Most of the needed work can be done by 2 people within 1 or 2 days. We could literally do it on our own if given the possibilitiy.
 
Source on the "they said it themselves"? Its completely clear that their priority is Singleplayer, for obvious reasons, but I've never heard them say they don't care about MP.
If you look up some of Callums posts you would see that they explicitly state that they do not have the smallest amounts of resources to spare for MP, they can't even spare time to implement a simple ELO system, which could literally just be gaining or losing points from a set basis to que up with players of similar skill level, it is quite evident and as I said, TW repeat themselves over and over saying that they are not sparing any work at all on MP, saying they don't care is my personal input based on TW statements, saying they have no idea when they'll work on it and are not working on it is the source material.
 
If you look up some of Callums posts you would see that they explicitly state that they do not have the smallest amounts of resources to spare for MP, they can't even spare time to implement a simple ELO system, which could literally just be gaining or losing points from a set basis to que up with players of similar skill level, it is quite evident and as I said, TW repeat themselves over and over saying that they are not sparing any work at all on MP, saying they don't care is my personal input based on TW statements, saying they have no idea when they'll work on it and are not working on it is the source material.

There is a large difference between their resources being devoted to the Single Player, the primary appeal of the games and what draws in most players, and not caring about Multiplayer. I have no doubt there will be a stronger focus on fixing multiplayer issues once single player is in a stable, working-as-intended state. Unsurprisingly, game devs want people to like every part of their game but anyone who has played the sseries for a while has to understand that their focus will always be single player first.

On the positive side, the ridiculous sales of the game could mean a expansion of their dev team.
 
There is a large difference between their resources being devoted to the Single Player, the primary appeal of the games and what draws in most players, and not caring about Multiplayer. I have no doubt there will be a stronger focus on fixing multiplayer issues once single player is in a stable, working-as-intended state. Unsurprisingly, game devs want people to like every part of their game but anyone who has played the sseries for a while has to understand that their focus will always be single player first.

On the positive side, the ridiculous sales of the game could mean a expansion of their dev team.
Considering this statement, it is absolutely not an excuse to completely neglect MP. A few devs (in single digits) would be enough in a multiplayer focused team to actually work on balancing the game and including simple new features considering there is a plethora of feedback to cling on to. Singleplayer in the current state of the game might be the key point, but even then it feels like a complete wasteland and most of it feels like a big placeholder, as dead as native Warband was, which makes me wonder how it can be so when all of their focus is on this aspect. The most dedicated people in this community who actually care about issues are modders and the multiplayer community and both of these groups are basically given half a year timers until their concerns are finally addressed.
 
Honestly they likely do have an entire team focused on multiplayer. What is being worked on, and what is implemented into the game, aren't always the same. I disagree quite heavily about the state of single player but thats another topic.

Overall, because I think this discussion will just go in circles, I do believe that Taleworlds has been lacking on communication of what they are working on, and what is being addressed vs things they want to stay the same. This is true for single player as well, though the frequent patches addressing issues have at least shown they are seeing feedback. I'm optimistic that this will be the case for multiplayer eventually.

But suggestions like the original one in this thread is just nonsense. Shutting down MP helps nobody. The primary thing right now is reporting issues. If a few months down the line nothing is addressed, I wouldn't blame anybody for abandoning ship when it comes to MP
 
I reported in beta ranged weapons been op everyone reproted combat been trash compared to warband and more issues. 0 patches adressing that the beta was only 6 vs 6 smashing and 2 days of testing siege. How you expect them to fix issues when the beta phase was a completly waste of time where they didn't hear anyone.
 
I fully disagree with the idea that TW should shut down a major part of their game that is still being worked on.
 
I don't like the idea but I dislike way more people playing seen how **** it is and leaving forever because they start playing something else lose track of what's going on and never come back
 
Yeah I'm sure the fanbase thats supported by the mod system and not their mp balancing or sever structure will move on to what of kings and men?
 
Dude you can have whatever mods you want like PK or invasion but it won't do **** if the combat system is so disgusting that wants make you quit maybe you don't care because all you do is single player with a bow but whoever played warband mroe than 1k h and in a more competitive mindset when he touches this bull**** just wants to quit. And if all you hear is they don't give a f about MP uninstall
 
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