DONGDING

DINGDONG
Honestly that would be pretty funPut a physical bell on the map that is a breakable object. Players can deside whether they want to hear it or not. Would an interesting mechanic!

DINGDONG

wtf you talking about? Siege is not supposed to be 3 dudes sneaking to get g. **** that.Yeah for real the bell was a change no one asked for. Surprise morale victories are a legitimate tactic to use to defeat a team with an otherwise stronger troop composition than your own team. The bell completely eliminates any notion of a surprise morale victory. How can it be a surprise if there's literally an Alarm bell that sounds to warn you? This seems like a change meant to "baby" players or "hold their hands" rather than allow them to face the consequences of not being mindful of morale.
Not to mention how utterly annoying that sound is.
This thread is focused on Skirmish and Captain. Bell sound has always been a part of Siege and no one wants to take it away from there. Tw introduced this annoying bell sound to these game modes in the latest patch. When there's only two stars morale left bell start ding donging until morale runs to zero or goes over two stars.wtf you talking about? Siege is not supposed to be 3 dudes sneaking to get g. **** that.