Lord Grainwad
Recruit

What if you could decide (as a ruler) what sort of kingdom you want to run. Right now we have policies, and those are really cool, but my idea is to have certain rules that the AI follows. Rule example: "Kingdom does not allow vassals to attack caravans". Alternatively just make this a policy.
other cool "kingdom rules" would be:
- not to attack villages
- no village raids
- always let lords and ladies go after battle
- never let lords and ladies go after battle
- no caravan attacks (as mentioned)
Might seem like this has little consequences in the game, but when your party members loot caravans for example, you lose relation with the nobles who owned the caravan. So the choice you make is to trade some loot for some relation, basically.
other cool "kingdom rules" would be:
- not to attack villages
- no village raids
- always let lords and ladies go after battle
- never let lords and ladies go after battle
- no caravan attacks (as mentioned)
Might seem like this has little consequences in the game, but when your party members loot caravans for example, you lose relation with the nobles who owned the caravan. So the choice you make is to trade some loot for some relation, basically.
