Thank you, Somebody.
My problem was that I didn't notice I had to pick default death cam. You can either pick keyboard, mouse, or follower. Can't have all at once. Having figured that out, it works fine ... for a new game, or a load game of day 1, but not for an older one, started with Diplo 4.2, where I am at day 988. In this old file, there is also 149% difficulty, while in a new file it is 113% or something, despite the same settings.
So it seems all the problems are slowly vanishing. \o/
There is a bug I have to report. With Herfast, if you repeatedly click "let's change our domestic policy", his answer multiplies, so instead of an answer, there is answeranswer. And then answeransweranswer etc. The text evetually goes "out of bounds". His answer is as it should be only the first time asked. Sometimes the answer is preceded by "Leave the items in the item pool and continue." After that the correct answer is given. I tried tabbing out of the castle, leaving the town, and even S & Q & L back, but it had no effect. I guess only quitting the game would work. Note that I am experiencing the bug in the period of having to wait 40 days for the people to adapt to the new policy I had previously selected.
Another bug: After browsing through camp's menu "take action", checking out Party name, Kingdom name, Select a book to read, my Kingdom's color turned from red to pitch black. Any way to revert it or pick another color? It's hard to read noblemen's names and garrison now.
A couple of questions:
Is there always a penalty for raiding a village or attacking farmers, caravans? Even in time of war? Do some companions always complain? If yes, then it doesn't seem profitable to do these debaucheries.
Has the difficulty of keeping all companions been upped? I understand it's possible to keep all companions with persuasion 10.
PS: I just got a bonus to my party size for being a Castellan, that is +180. I guess that means a person that owns a castle. Seeing that I have 9 castles to my name, I reckon that is +20 per castle. Quite a boost ... and for once it's profitable to have castles, not just towns, however it gets significantly difficult to maintain a proper morale. It seems you need to buy a great variety of foods, and even then it's just not enough. Any hints here? Gotta get me another inventory management +1. So where did you get this game rule of +20?