...Lots of infos ...
Also bonus irrevelant information : By 1.5.1 AI armies which make siege will calculate player strength with less importance (they will take more risks) so you will be able to experience defender side sieges more frequently. As you know after you sneak in besieged settlement they mostly give up siege.
...Lots of infos ...
I'm not experienced enough to partake in most of this conversation (f.e. stopped playing at 1.4.3) but the plans for solutions sound good to me. Also a big thanks for communicating in such a detailed, sensible and polite way.
To the quoted part of your post: I don't know wether it's your code business or currently still in, but I always regarded loss of men for sneaking in or out of sieged places way too high. I faced losses of 20 to 30 percent and more sometimes, so never used it after the first trial. In the end I installed a mod to remove the "loss feature" entirely. I find the whole mechanic not even very realistic. Could the loss rate at least be toned down?









