Question!
Why did you alter a number of the weights of items? Apparently several things are heavier in your version and a few are lighter.
Neither Diplomacy 3.3.2 nor Warband 1.143 uses those numbers that you chose.
Here are the changes I found:
Sarranid Leather Boots 1->2
Sarranid Mail Boots 1->3
Plated Boots 1->3
Splinted Greaves 3.5->2.75
Splinted Leather Greaves 3->2
Vaegir War Mask 2->3.5
Vaegir War Helmet 2->3
Vaegir Nobleman Helmet 2 -> 2.75
Cap With Fur 2 -> 1
Spiked Cap 2 -> 2.5
Helmet with Lamellar Guard 2 -> 2.75
Turban 2 -> 1
Desert Turban 2 -> 1.5
Horseman Helmet 2 -> 2.75
Sarranid Keffiyeh Helmet 2 -> 2.5
Sarranid Mail Coif 2 -> 3
Sarranid Veiled Helmet 2 -> 3.5
Iron Battle Axe 1.75 -> 1.5
The Leather Cap received other changes; one value (that I'm not sure what is for) was changed from 6 to 8, and the protection was changed from 10 to 18.
Also, the Pitchfork, Battle Fork, Military Fork, and Boar Spear had some changes to values that I don't know the meanings of. They look kinda like random seeds, though.
While I'm sure I didn't find all the changes, it looks to me like you've mostly made Sarranids and Vaegirs slightly weaker by slowing them down a bit. Most of the changes are making certain armors heavier, which also totally revamps the "best" armors.
I know I'm reverting to the older Item_kinds, personally. Kind of miffed that you'd change those things without mention in the changelog or anything.
In other news, though, this version does work fine for 1.143. I think there may be some problems, though. Mostly the towns seem to be selling smaller varieties of food, and now there seem to be only 5 horses for sale at any given time.
Why did you alter a number of the weights of items? Apparently several things are heavier in your version and a few are lighter.
Neither Diplomacy 3.3.2 nor Warband 1.143 uses those numbers that you chose.
Here are the changes I found:
Sarranid Leather Boots 1->2
Sarranid Mail Boots 1->3
Plated Boots 1->3
Splinted Greaves 3.5->2.75
Splinted Leather Greaves 3->2
Vaegir War Mask 2->3.5
Vaegir War Helmet 2->3
Vaegir Nobleman Helmet 2 -> 2.75
Cap With Fur 2 -> 1
Spiked Cap 2 -> 2.5
Helmet with Lamellar Guard 2 -> 2.75
Turban 2 -> 1
Desert Turban 2 -> 1.5
Horseman Helmet 2 -> 2.75
Sarranid Keffiyeh Helmet 2 -> 2.5
Sarranid Mail Coif 2 -> 3
Sarranid Veiled Helmet 2 -> 3.5
Iron Battle Axe 1.75 -> 1.5
The Leather Cap received other changes; one value (that I'm not sure what is for) was changed from 6 to 8, and the protection was changed from 10 to 18.
Also, the Pitchfork, Battle Fork, Military Fork, and Boar Spear had some changes to values that I don't know the meanings of. They look kinda like random seeds, though.
While I'm sure I didn't find all the changes, it looks to me like you've mostly made Sarranids and Vaegirs slightly weaker by slowing them down a bit. Most of the changes are making certain armors heavier, which also totally revamps the "best" armors.
I know I'm reverting to the older Item_kinds, personally. Kind of miffed that you'd change those things without mention in the changelog or anything.
In other news, though, this version does work fine for 1.143. I think there may be some problems, though. Mostly the towns seem to be selling smaller varieties of food, and now there seem to be only 5 horses for sale at any given time.






