Different tax levels for your fiefs and villagers.

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Serak

Knight
I think arranging tax level feature must add to game and tax levels must effect our relations with our villagers/serfs.
 
Sounds reasonable. Could also trigger some quests, like, deal with a "Robin Hood" bandit if we went "Nottingham" on them. Or the contrary, if the village accumulated too much wealth, real banditry could become an issue.
 
In addition high tax levels can cause a villager rebellion. Or they may leave the village and become bandits.
 
stygN said:
And I guess if you bleed them dry some of the peasants will revolt, loot and burn the place and leave?
Yes! Why not?
Guys think about that; peasants are revolting against their noble ruler then another village's people joining them and another village, another... So a peasantry revolt begins against cruel nobles. Like Tyler's Great Rising in England 1381.
 
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