I found armor looks much better in openbrf than in blender.
What settings can I change in blender to mimic the appearance in openbrf?
I checked, it's not about direction/intensity of light or anything like that.
(I used all diffuse, normal map, and specular map. The spec map is set to Texture->Influence->Specular->Color:1.0)
openbrf:
blender:
What settings can I change in blender to mimic the appearance in openbrf?
I checked, it's not about direction/intensity of light or anything like that.
(I used all diffuse, normal map, and specular map. The spec map is set to Texture->Influence->Specular->Color:1.0)
openbrf:
blender: