Idk, I would rather play against 3 cav 1 archer than 2 archers 2 cav. I don't think they are any more "horror" as 2 2 2That allows horror compositions like 2 inf 3 cav 1 archer.
Idk, I would rather play against 3 cav 1 archer than 2 archers 2 cav. I don't think they are any more "horror" as 2 2 2That allows horror compositions like 2 inf 3 cav 1 archer.
It would make sense if I supported removing 2/2/2, but doing that would make game to constant.Only sad reactions :p
No one other than RM and Div(lol the hate polaks have for polaks) wants 2/2/2, but me forcing removal of it would be the same as me crying that I lost final. I want it to stay, same as I want other compositions be meta other than just one. Leaving current limits will push game into 2/2/2, which for DM is easly achievable, but not enjoyable. If I really wanted to push aganist it, I would volounteer removal of it and renaming limits to max 3non-infantry with max 2 per each, which as I stated before, would make game to stable.Idk, I would rather play against 3 cav 1 archer than 2 archers 2 cav. I don't think they are any more "horror" as 2 2 2
but why want to increase cav count to 3 instead of reducing it to 1? Relexan was averaging 550 score per round in the final while you, me and jufasto were below 200. Cav is broken.It would make sense if I supported removing 2/2/2, but doing that would make game to constant.
No one other than RM and Div(lol the hate polaks have for polaks) wants 2/2/2, but me forcing removal of it would be the same as me crying that I lost final. I want it to stay, same as I want other compositions be meta other than just one. Leaving current limits will push game into 2/2/2, which for DM is easly achievable, but not enjoyable. If I really wanted to push aganist it, I would volounteer removal of it and renaming limits to max 3non-infantry with max 2 per each, which as I stated before, would make game to stable.
To me it's meant to be that way, Cav should be the carry and slightly overpowered(not the way it is right now lol), but infantry should be present and stll relevant.but why want to increase cav count to 3 instead of reducing it to 1? Relexan was averaging 550 score per round in the final while you, me and jufasto were below 200. Cav is broken.
So you are creating the class limit how you want the game meant to be and not how it actually is? Im very confused.To me it's meant to be that way, Cav should be the carry and slightly overpowered(not the way it is right now lol), but infantry should be present and stll relevant.
I am creating limits to encourage people to play infantry, my previous answer is my idea how game should be.So you are creating the class limit how you want the game meant to be and not how it actually is? Im very confused.
The tournament?The more we discuss this limit case and especially with some ppl thinking there's conspiracy if a clan shows less divergence in their voting pattern... I think we should cancel the entire thing.
I assume he's talking about the discussion about class limits. At least that's what the object of his first sentence wasThe tournament?
Okay i understood your point but i don't see pikes getting used effectively in competitive environment. They are so easy to counter.It's true, I said that but spearmen are not pikemen who have faster lances than riders, longer pikes who do more damage and if the rider is clumsy, the pikeman can easily kill him with one shot. For having done a lot of duels against them, I think I can lower my victory ratio very low when I fight against someone who knows how to use his pike
the cavs are good but let's not forget that they need the pressure of their allies on the ground to win and if the fight on the ground is lost, it is very difficult for one rider to make the difference alone and I think that the other riders will not say the contrary
yes there are a lot of ways to counteract them, let's see tonight to try them out tonight in pick ups just to see what they can do under "official" conditionsOkay i understood your point but i don't see pikes getting used effectively in competitive environment. They are so easy to counter.
Like dragon said, 3cav 3inf isn't a good idea, no pressure from shooter, so u can easily field a pikeman, cavalery can outrange a 160spear maybe a 180 lance but not a pike with 240 rangeI don't think we should give such a clear-cut answer, because if we admit that in the 2-4 formation there is an infantry playing pikeman, the result can be different
the pike is extremely powerful and too often underestimated because it is never played in competition because of the archers. Yet it has not stopped being buff and I will be happy to see it in an official match
So, 3inf and 3cav vs 2cav and 4 infs, This has never been tested and I am curious to know the result
Just because you suck at cavalry or archery doesn't mean Inf is the measure of all things.The limits are not hard enough, it should be only inf and because of bad weapon balance without any weapon.
We all want to know who are the best in the game, or no?