Died of old age at 51???

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Kelsfar

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I'm ok with dying of old age, but 51 is not old age, even in medieval times. Was this a bug? Got married extremely early in game and my eldest child isn't even a teen yet.
Kinda sucks I can't even develop an heir to take over and its sucks even more that your kids all start with 0 stats all around the house.
So your main dies of old age and you leave an empire to your heir that has zero stats in anything? All while in mid/late game? Bit harsh I would say. I was assuming that your children inherited the mother and fathers traits but 7 children and they all are perfect 0 in everything. This something that hasn't been implemented fully yet?
I loved the game up till this point, second play through and I'm now just not feeling it anymore. Having a 0 Stat heir takeover will just give back the 50+ hours of game play, conquering, and all in-between over to the AI. I can't imagine this is intentional, I know I know, early access. Just curious if any of this is bugs, known issue etc...or if its intentional.
 
I'm ok with dying of old age, but 51 is not old age, even in medieval times. Was this a bug? Got married extremely early in game and my eldest child isn't even a teen yet.
Kinda sucks I can't even develop an heir to take over and its sucks even more that your kids all start with 0 stats all around the house.
So your main dies of old age and you leave an empire to your heir that has zero stats in anything? All while in mid/late game? Bit harsh I would say. I was assuming that your children inherited the mother and fathers traits but 7 children and they all are perfect 0 in everything. This something that hasn't been implemented fully yet?
I loved the game up till this point, second play through and I'm now just not feeling it anymore. Having a 0 Stat heir takeover will just give back the 50+ hours of game play, conquering, and all in-between over to the AI. I can't imagine this is intentional, I know I know, early access. Just curious if any of this is bugs, known issue etc...or if its intentional.

The death rolling starts at age 47 actually, although it is fantastically low chance per day. If you die, your spouse will take over, not your underage children. Maybe you'll get a choice between your spouse or one of your companions, I'm not sure if it varies now.

As near as I can tell, it is intentional.
 
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I'm ok with dying of old age, but 51 is not old age, even in medieval times. Was this a bug? Got married extremely early in game and my eldest child isn't even a teen yet.
Kinda sucks I can't even develop an heir to take over and its sucks even more that your kids all start with 0 stats all around the house.
So your main dies of old age and you leave an empire to your heir that has zero stats in anything? All while in mid/late game? Bit harsh I would say. I was assuming that your children inherited the mother and fathers traits but 7 children and they all are perfect 0 in everything. This something that hasn't been implemented fully yet?
I loved the game up till this point, second play through and I'm now just not feeling it anymore. Having a 0 Stat heir takeover will just give back the 50+ hours of game play, conquering, and all in-between over to the AI. I can't imagine this is intentional, I know I know, early access. Just curious if any of this is bugs, known issue etc...or if its intentional.

Sorry to break it but being 51 in medieval times was nothing you see often i think..Looked it up and it usually was 35....However yeah would be nice with longer since its a game but then comes the thing though....will the game last long enough so the mechanic will be used and enjoyed ? I mean my character is in old age now and theres only 3 factions left almost 2
 
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would love to have a mod, or an option to disable this "feature". At least until the game is halfway playable.
 
Sorry to break it but being 51 in medieval times was nothing you see often i think..Looked it up and it usually was 35....However yeah would be nice with longer since its a game but then comes the thing though....will the game last long enough so the mechanic will be used and enjoyed ?
35 is just the average, which is skewed way low because of the sky high infant mortality rates. If you could survive childhood, you had a pretty good chance of living well into your 60s and even older.

The death rolling starts at age 47 actually, although it is fantastically low chance per day. If you die, your spouse will take over, not your underage children. Maybe you'll get a choice between your spouse or one of your companions, I'm not sure if it varies now.

As near as I can tell, it is intentional.
47 wouldn't be so bad if the starting age was 18 or 20, but starting the character out at 30 doesn't give you a lot of time. 30 might have worked if the main story was about a person going through a midlife crisis and deciding to become an adventurer, but not for someone starting their career in medieval days.
 
47 wouldn't be so bad if the starting age was 18 or 20, but starting the character out at 30 doesn't give you a lot of time.

It gives 1,428 days before the (very low) chance of death in a year (another 84 days). I don't think anyone has ironclad data on average playthrough length (probably a good idea for a poll, tbh) but most screenshots on this forum are prior to 1100 and I've only seen a handful that post-date 1104.
 
35 is just the average, which is skewed way low because of the sky high infant mortality rates. If you could survive childhood, you had a pretty good chance of living well into your 60s and even older.


47 wouldn't be so bad if the starting age was 18 or 20, but starting the character out at 30 doesn't give you a lot of time. 30 might have worked if the main story was about a person going through a midlife crisis and deciding to become an adventurer, but not for someone starting their career in medieval days.

ah thnx yeah had a feeling those numbers didnt add up to since i remember something else from school but also mixed something in since there where times when expectancy where very low so but was long ago ive read this...Pardon my hasty bad knowledge input then OP since im getting old and forget ^^ i broke it bad :wink:
 
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It gives 1,428 days before the (very low) chance of death in a year (another 84 days). I don't think anyone has ironclad data on average playthrough length (probably a good idea for a poll, tbh) but most screenshots on this forum are prior to 1100 and I've only seen a handful that post-date 1104.
ok, but how many minutes is that? The point isn't how long it is, its that even if you start making babies from day one, that barely gives enough time for them to grow up before old age might get you. Like I said before, 47 would be a perfectly fine age to start the death clock, but you should be starting out much younger. 30 yrs old was middle aged in the middle ages.
 
ok, but how many minutes is that? The point isn't how long it is, its that even if you start making babies from day one, that barely gives enough time for them to grow up before old age might get you. Like I said before, 47 would be a perfectly fine age to start the death clock, but you should be starting out much younger. 30 yrs old was middle aged in the middle ages.

No clue why we are starting at 30. Should be 17-20.
 
perhaps they wanted to play it safe and dont offend anyone ? xD i mean it could be a thing these days (did you just asume my age?!!!.
Agree should be in young days so you live the whole adventure or at least be able to choose your age
 
No clue why we are starting at 30. Should be 17-20.
Yeah it's kind of strange even 25 would give you a bit more breathing room to find a wife and start having kids. Imho as it is now it feels like you need to rush to get married.
 
Whoa I better save one good young husbando for when I die. I'm on number 5 this time, stubborn dude just won't die.

That kinda lame though to be playing as a npc Lord.
 
ok, but how many minutes is that? The point isn't how long it is, its that even if you start making babies from day one, that barely gives enough time for them to grow up before old age might get you. Like I said before, 47 would be a perfectly fine age to start the death clock, but you should be starting out much younger. 30 yrs old was middle aged in the middle ages.

I'm fine with starting out younger, but you do realize once player death is enabled there is the possibility of dying well before seventeen years?
 
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