Devs and "Community" Employees Are Averaging Less than 1 Post Per Day - Where Is The Engagement?

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Ok. Now this is subjective .... of course .. but I will give you an answer to your question.

What is a finished game these days? ( Not a 100 % finished game ... because I never said that was needed)...

A finished game needs: a decent beginning .... a middle... and an ending.

An end game where you really feel like it's worth putting in the effort to get there.

Right now, Bannerlord's so called 'end game' is so deeply broken and bland that it might as well not exist.

Bannerlord's 'end game' is so bad that instead of inspiring you to reach it... it actually does the opposite: it makes many players want to quit, uninstall the game and wait a year for modders to fix it.

So yeah.. what is a finished game these days?

A game with a proper beginning , a middle, and an end to aim for. Even with lots of bugs and some missing features.. you still need those three stages working decently ... that's if you want your product to be taken seriously.

Bannerlord lacks this even now. And that is not ok.
(Even by the very low standards of 'modern gaming').
Just to clarify, I asked you about a 100% finished game because you simply mentioned it as if it was something that actually exists, not because I think you imply it should be reached.

So the way I read what you said is that whether a game is finished completely hinges on whether it is done well enough or not.

But I would say that this is not the case at all. What you say determines whether the game is good or not, not whether it's finished or not.

The things we all gripe with have less to do with the game being finished, and more to do with it's quality. It makes for a bad or flawed game, not necessarily an unfinished one.

Bannerlord has a beginning, a middle and an end. They are all there, they exist. But the end game is simply done badly. It's not unfinished. It's just not that good.
Being unfinished would mean that there's still development they intend to do to significantly flesh it out and bring it to a good state, but honestly, I don't think that's the case here. I think TW is more or less happy with the gameplay loops, and any changes they will make going forward will be small ones that will not fundamentally change the end game. They might improve it somewhat, but I think the broad strokes are already finished, even if they do not meet out expectations at all.

That's the way I see this.
 
Blazing candy is fairly simple to respond to since he only has a single question to which there is an established, public response. Content questions can require some verification as despite any impression to the contrary I am not omniscient. I do have a day job and a life to take care of as well. :iamamoron:Naturally, that doesn't mean I won't reply. You, of all people, should know that. Peddling a narrative of "aggression furthers interaction" is also questionable at best.
Well, I can wait if I know it's coming... After all, I've only been waiting for Taleworlds since 2013. :razz: Thanks for the reply in the other thread, reading through it now.
 
Well, I can wait if I know it's coming... After all, I've only been waiting for Taleworlds since 2013. :razz: Thanks for the reply in the other thread, reading through it now.
Something tells me you have a lot of waiting Infront of you :grin:
 
Wait, you're telling me that if I miss enough deadlines, instead of analysing why I missed the deadlines, fix the issues and implement the relevant changes needed to meet future deadlines, assure my clients about the process and changes and keep them updated on how far along their - half finished, broken -product is, I can just...stop giving them?? I'll let my clients know right away.

I'm sure you thought you were making a point there, which you did..but it wasn't a very good one now, was it.
Your sarcasm is cute.

Okay thanks for the input. 1.0 was not a finished product, was it? It's still not a finished product. I've already answered this.

You paid for the product as-is with a promise that it would be further developed, as is the nature of early access. It's a ****ty practice within the industry but it has become normalized to such a degree that it should be common knowledge for consumers to put in at least a little effort to inform themselves of a product before throwing money at it. You didn't pay for your vision of what the final product would be, and if that's what you thought you were doing then you have only yourself to blame for being deluded.

What you're exhibiting here is entitlement, and you aren't entitled to anything more than the license you bought to install & play the game. Even that can be revoked under certain circumstances per the EULA, so what you actually own is a great big pile of nothing. That's what you get to exert control over and make demands of: nothing.

Finally, a friendly reminder that you are also not entitled to the use of the forum. It is a privilege which can be revoked if abused, and insulting other users, repeatedly mocking them, and carrying on your ****fit qualifies as abuse. Your complaints have been acknowledged and the most correct answer available has been provided several times, and now you can take three days to get over yourself.
 
You see, I and the dozens others you mention have standards. You have this 👇👇.. the most stupid thing I've read on these forums.
Nobody in any large project knows ever how long it will take.
Again, I'm sure plenty of us asked 'where patch' since the onset or all that Soon(tm) stuff came up, but as was answered officially, no hard date can be set for a multitude of reasons. Which is fair and understandable, not particularly where I find the issue anyways. You can't expect, even in RL, to know for sure how long a project takes, particularly the larger it takes - have to be really naive to think so.
 
Seems like FireBlazinCandy hit a nerve and triggered someone.

FireBlazin is right though. It's absolutely NOT 'entitlement' to expect a mostly-functional end product.

If it is .... (and gamers / customers are ok with that idea) .... well then, the gaming industry is utterly screwed to a ridiculous extent and on a massive scale.

Nobody is taking issue with him wanting a functional game, or even wanting a game that fits his specific ideals. But he insisted on getting a deadline from someone who isn't even a senior developer at Taleworlds, and getting needlessly angry when Duh said "I can't do that". Karen behaviour.

Orion called him entitled for demanding a deadline like a shareholder, not for wanting the game to be good.
 
Nobody is taking issue with him wanting a functional game, or even wanting a game that fits his specific ideals. But he insisted on getting a deadline from someone who isn't even a senior developer at Taleworlds, and getting needlessly angry when Duh said "I can't do that". Karen behaviour.

Orion called him entitled for demanding a deadline like a shareholder, not for wanting the game to be good.

Oh I see. this was part of the thread I didnt see then. Fair enough.
 
Oh I see. this was part of the thread I didnt see then. Fair enough.

Well, in the immortal words of Orion's Sig:

R-C.0c7aaec93b146f51e0a7f5123799d0eb

Read the Monkeyfied Thread before you monday-to-friday Post!
 
This is why we need forum bots to summarize long threads for us. Why have computers if we can't have that??
 
Such a pity that 100~ developers have to work under this horrible management, pity all their work to actually develop the game will go unnoticed because how severely lacking it is, I dont think the actual coders in studio dont want to add the most wanted suggestions, or they purposely cut communications, pretty sure its that one person completely ignores the suggestions, complaints, by looking at steam ratings and player count, the thing is one proper competition can erase TW from gaming industry. And we players paid 60bucks for the unreleased versions of the game looked like a proper M&B sequel back in 2016 and 2017. 20 bucks for each attempt of creating this game, and for 0 comms by the managers. The version we got is a joke tho, pity. Well, at least one would expect more transparency in communication. Oh well..
 
I miss it too. I spent an embarrassingly long time over the years trying to lipsync the words to his mouth. Sucks that the lip movements for "thread" and "snakes" don't look like each other at all.
Oh, the agony! Hours and hours browsing the olden mods and suddenly seeing Orion's sig and wasting a good 10min each time hearing the words in his voice, and that lip not quite synching as it should...

I remember how odd I found that a Moderator would have that, and I found it absolutely astounding. A real shame it had to go. It was pure gOld™.
 
I'd rather be a karen than a cuck for TW (bad game developers who sold us on a borderline lie of what the game would be).

The most impressive thing they have done since EA is show us how many different ways you can break a game in any and all updates.
 
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