Genlador
Recruit
There's much more than that.I'm sure you haven't played Warband so you really dont know the issue here. Making marriage simply "harder" doesnt solve anything, it needs depth. We could learn poems, dedicate tourney victories, challenge other suitors etc and family affiliations meant something. The families with strong lords were important. There are many many features in Warband that we currently dont have in Bannerlord, every relation point meant something in Warband. So calling them 2 very minor balance changes is not true. These are huge features that creates depth and effects the overall gameplay in the long run. I hope devs implement those features to the game and just dont leave them simplified as they currently are.
First of all, I have hundreds of hours in Warband. 95% of that in mods of course, becasue the native Warband kinda sucked, it could barely sustain the first playthough before it got boring (if you also played the original M&B as I did, I dont really know how Warband felt for a new player). It seems to me that people forget how underwhelming native Warband was.
Bannerlord already feels like a bigger improvement over Warband than Warband was over the original (talking pure native here). Maybe that is just because I am not a child and actually understand how game development works, meaning I am able to judge the product based on which features are finished, which are not fully fleshed out and which are purely placeholders.
Also, if you think the shallow gimmick of poems in Warband was depth, I have a bridge to sell you.