Dev Blog 28/09/17

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[parsehtml]<p><img class="frame" style="margin-bottom: 0cm;" lang="en-GB" src="http://www.taleworlds.com/Images/News/blog_post_09_taleworldswebsite_575.jpg" alt="" /></p> <p>Before a product goes to market, it is important that it has been thoroughly tested to confirm that it is working as intended and that it will meet the expectations of the end user. This is especially true for PC games, which are targeted at wide range of hardware and software configurations, with the aim of providing users with unique, fun and engaging gaming experiences. This is where the unsung heroes of the gaming industry step in, quality assurance (QA) testers. The role of a QA tester is to identify and report any issues with the game, ranging from game-breaking bugs through to obscure and hard to replicate glitches. This is often repetitive and tedious work, but it is vital in order to ensure the quality of the final product. In this week’s blog we talk with QA Lead and Game Designer, Meriç Neseli, who oversees our dedicated and hardworking QA team.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/27
 
Let's notice how beautiful that area looks in the screenshot.

And that painting idea is pretty genius! :lol: Maybe even actually make an actual digital painting with dramatic poses instead of just a screenshot
 
Antar said:
Let's notice how beautiful that area looks in the screenshot.

And that painting idea is pretty genius! :lol: Maybe even actually make an actual digital painting with dramatic poses instead of just a screenshot

That would be a great easter egg. 
 
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