a suggestion for bombing during sieges.
It would be nice to be able to destroy a wall and create a breach during the battle, but clearly if it were possible at the beginning of the siege and starting the battle immediately it would be too advantageous for the besieger.
So I said to myself:
premise: since there is a bombardment phase in the campaign map, which proceeds with a percentage bar.
question: why once the 100% has been reached, is it not possible for the besieger to start the battle and bombard the walls live to the point of razing a part of it?
so that the bombardment phase acts as "damage to the walls" and the battle start phase acts as "well, the walls are at the limit. Some more shots and they will fall down", perhaps making you select "which wall area" you want to demolish, with the required time that increases proportionally to the value of the area or the linear length of the wall to be demolished.