Dev Blog 21/11/19

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[parsehtml]<p><img class="frame" src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26623866/58d3dc94ef68d9cfef67eac8b9cf2904606f0f77.jpg" alt="" width="575" height="290" /></p> <p>In this week’s blog, we want to take a step back from Bannerlord (just for a brief moment!) to show you something we have been working on recently: <a href="v" target="_blank">our new look website!</a> There are still a few small tweaks and touch-ups to do, but we wanted to take this opportunity to share it with you now so that we could hear your thoughts and feedback before decommissioning our current site.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/131
 
dr0d said:
Waiting 2 weeks for new devblog with screenshots and detailed mechanics, but instead i get a link to not working site jesus its awful.

better than the devblog about devblog https://www.taleworlds.com/en/Games/Bannerlord/Blog/71
 
Hey there! I've been following the dev blogs for quite a while and I've finally decided to make an account :smile:
I'd say that the new website looks really good. Keep it up! :grin:
There are a few minor things, like "Turkey,creating" instead of "Turkey, creating" in a career description in Home page.
I guess that this could be a matter of personal opinion, but when you expand navigation bar in a "tablet version" of a page, a contrast is too low, so navbar elements and texts "behind" them are overlapping a bit.
 
The new website looks very nice, much better than the previous one. It would have been nice if this opportunity was used to replace the outdated media with more recent content, I suppose this can happen as we draw closer to the early access release date though.
 
Why do you toy with our feelings so much Callum?
_zHtT.png
 
vicwiz007 said:
Why do you toy with our feelings so much Callum?
_zHtT.png
Where is this from? I refuse to gullibly believe that again. That was the one thing i wanted for this game ever since it was first mentioned . . .

the AMBUSH feature
 
Piconi said:
vicwiz007 said:
Why do you toy with our feelings so much Callum?
_zHtT.png
Where is this from? I refuse to be gullibly believe that again. That was the one thing i wanted for this game ever since it was first mentioned . . .

the AMBUSH feature
feast your eyes https://betasite.taleworlds.com/en/Games/Bannerlord/Media
 
Realistic Economy

See the availability of goods ebb and flow in a simulated feudal economy, where the price of everything from incense to warhorses fluctuates with supply and demand. Turn anarchy to your advantage by being the first to bring grain to a starving town after a siege or reopening a bandit-plagued caravan route.
I like this a lot.

The new webpage looks great by the way, although I do not like moving stuff on a webpage. It just makes me nervous.

Another wish from me: could I add the game onto my wishlist on gog.com, pretty please?

EDIT: Suggestion: Instead of the hand clawing a keyboard show a screenshot of the scene editor instead. Wouzld make a much better picture to show of modding capabilities imho.
 
More eye candy, content and clarity on every single hyperlink on the main page. In a few months we will be able to play this wonderful game's single player mode, so there will be an extremely large amount of players flocking Taleworlds' main website. Great (and necessary) changes! 
 
vicwiz007 said:
Why do you toy with our feelings so much Callum?
_zHtT.png

_jWok.jpg


TV -You did it again, didn't you, Callum?
CT- What do you mean?
TV -To ambush us with sweet words again
CT-Yes, but hey look at this...won't you tell me that the web isn't cool?
TV- ...
 
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