Dev Blog 20/12/19

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[parsehtml]<p><img src="https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/26623866/87be333e13a4738902175d19196855e3f0530906.jpg" alt="" width="575" height="290" /></p> <p>The continent of Calradia is a hive of activity. From small bandit parties preying on merchant caravans to huge armies embarking on campaigns, Bannerlord’s dynamic sandbox campaign presents players with an ever-changing, albeit hostile, medieval world. And no matter if players directly involve themselves in unfolding events or if they simply watch on, the kingdoms, clans, and lords vying for power press on with their own ambitions and goals in mind.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/133
 
Piconi said:
Younes said:
THE DEV BLOG IS A BIG OL F IN CHAT BOIS
They were taking a few weeks off during new year holidays last year too. Maybe tomorow ? It thursday after all

Turks have only 1 day off as new year holiday, and don't have any Christmas holiday. I don't think having foreigners as employees instantly gives everyone 3weeks of holiday especially not this close to EA release. Its unimaginably easy to write we are on holiday sorry for delay or not responding etc. Arda is online all the time and callum still logs in everyday. So I don't understand what is wrong with them, they don't seem to care about us too.

They don't owe us anything or have respond any of this but this is horrible community management.
 
They have just dropped a new wave of Beta keys, many more servers and 100 player servers. All of that today! That is hardly a bad management, as many prefer getting a key, getting new players, or even those who didnt get it must understand that it is more important than a devblog.

More players=more feedback=better patches=faster development=more time to polish everything up=good game!
 
Memoefe said:
They don't owe us anything or have respond any of this but this is horrible community management.
Just because they don't tell you what they're doing constantly doesn't mean they're doing nothing.

As Piconi said there was a bunch of stuff done today, then there's stuff on the way like Siege, Release date, EA info, new forums. Just be patient and give them time to make sure it's ready to be announced.
 
I wish they followed a similar UI design/art of the previous titles. The game looks like a cheap mobile game with colourful icons popping everywhere. Well atleast we will be able to mod it. Also are there going to be icon/banner variations for vassals? They seem to have same banners on map.
 
Piconi said:
More players=more feedback=better patches=faster development=more time to polish everything up=good game!
If only it worked perfectly like that :sad: they're probably reaching diminishing returns, given how so many players stopped playing/discussing/reporting because there simply isn't much left. I suspect they have been handed out in prep for siege  :fruity: which will be at its best with high player count.
 
Open more goddamn servers in more locations and there you'll get more players, I'll never stop saying it
 
Callum after today
Sur65.jpg
 
idkdan said:
Just because they don't tell you what they're doing constantly doesn't mean they're doing nothing.

Of course not, but normally they post devblogs every 2 weeks right? And they miss that goal by almost 8 days and counting. And all they have to do to prevent all the fuss is one sentence of explanation.

I don't say any other thing they do is useless or anything but writing that explanation doesn't cost anything. I can't understand why they isolate themselves from whole devblog situation
 
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