Dev Blog 16/08/18

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_53_taleworldswebsite.jpg" alt="" /></p> <p>Gamescom is just around the corner and we are sure that many of you are eager to hear about what we will be showing at the event. Instead of stringing you along and leaving it as a surprise, we thought we would take a different approach this year by being upfront with you about what we will be presenting in Cologne.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/73
 
I suppose it wont be that you just die after 5 minutes of the game. But it would make sense to be killed by some enemies that hate you a lot. Like an enemy King  or Lord that was your ex 10 times prisoner
 
Crowcorrector said:
Skanderberg said:
Gab-AG. said:
Skanderberg said:
Thing is you can’t get in the business area unless you are affiliated with anyone it it industry wise.

I know. I was pointing out that Callum mentioned they would be in the business area.

Sadly yes, I meant to say that it wasn’t clear in their general communication for anyone not reading the forum and only reading their dev blogs on their site or social media.

+1  imagine attending gamescom mainly for Bannerlord, then this happens

That is a German thing, you need to pay for everything extra, try ordering and configurating a new car from there and you will see what I mean and how magically the price just doubles :fruity:

 
Gab-AG. said:
RKStranger said:
Will there be dev blog today?

Probably a gamescom recap, or so I would assume.

To be honest, it'd probably be useful if they took a few days to compile something substantial after the end of Gamescom and post it next week, rather than cobble something together just to meet the 'normal' devblog schedule.
 
Rabies said:
To be honest, it'd probably be useful if they took a few days to compile something substantial after the end of Gamescom and post it next week, rather than cobble something together just to meet the 'normal' devblog schedule.

Yeah, I agree.
 
Lemondude said:
AmateurHetman said:
I’m assuming there’s no dev blog today then?

Last week's blog suggested there would be one today. I can only assume they were too busy and haven't got round to posting it yet.

We will have more to share with you and talk about in next week’s blog, but until then, we hope you are all as excited as we are about what we have to show at Gamescom 2018.
 
Ki-Ok Khan said:
Lemondude said:
AmateurHetman said:
I’m assuming there’s no dev blog today then?

Last week's blog suggested there would be one today. I can only assume they were too busy and haven't got round to posting it yet.

We will have more to share with you and talk about in next week’s blog, but until then, we hope you are all as excited as we are about what we have to show at Gamescom 2018.

Yup so it sounds like today there was going to be one.
 
It gives some information on how focus points and progressing through the skills work and affect your gameplay.
Tbh , it cleared the questions in my head regarding the new skill system. Now , I love it even more.
 
Ki-Ok Khan said:
It gives some information on how focus points and progressing through the skills work and affect your gameplay.

Which we were told already during Gamescom... I don't want to be negative but this is really an useless blog, probably the most useless so far.
 
Gab-AG. said:
Ki-Ok Khan said:
It gives some information on how focus points and progressing through the skills work and affect your gameplay.

Which we were told already during Gamescom...
Were we? I do not think Armagan did justice explaining the system. I certainly do not remember some of the things. Perhaps I was too focused looking at the screen  :lol:
 
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