Dev Blog 16/08/18

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_53_taleworldswebsite.jpg" alt="" /></p> <p>Gamescom is just around the corner and we are sure that many of you are eager to hear about what we will be showing at the event. Instead of stringing you along and leaving it as a surprise, we thought we would take a different approach this year by being upfront with you about what we will be presenting in Cologne.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/73
 
Sincerely as a new player I enjoy Warband and I found even interesting but seeing BL not affect my passion for game because I have waited enough BL until I reach boredom of seeing devblogs and few of them informative and get no release date

Every has his/her opinion

A good night
 
NPC99 说:
Towns are more complicated, covering larger areas, having arenas, criminal alleys, markets, enterprises, sieges etc. I suspect villages are more modular (particularly their three levels of castle).
Yeah but that relative simplicity is offset by the sheer amount of them.
 
Whatever makes you happy 说:
NPC99 说:
Towns are more complicated, covering larger areas, having arenas, criminal alleys, markets, enterprises, sieges etc. I suspect villages are more modular (particularly their three levels of castle).
Yeah but that relative simplicity is offset by the sheer amount of them.

True unless they aren’t planning for each village to be unique. I’d be surprised if the castles and satelite businesses are all unique.
 
monoolho 说:
Since I've seen it nowhere in this thread, I'll do it:


rejoice
Maybe thats because there is no reason for it to be here..... And it got posted yesterday and not for a week ago
 
NPC99 说:
Whatever makes you happy 说:
NPC99 说:
Towns are more complicated, covering larger areas, having arenas, criminal alleys, markets, enterprises, sieges etc. I suspect villages are more modular (particularly their three levels of castle).
Yeah but that relative simplicity is offset by the sheer amount of them.

True unless they aren’t planning for each village to be unique. I’d be surprised if the castles and satelite businesses are all unique.

I wouldnt be suprised if all villages were unique
 
Rackie 说:
NPC99 说:
Whatever makes you happy 说:
NPC99 说:
Towns are more complicated, covering larger areas, having arenas, criminal alleys, markets, enterprises, sieges etc. I suspect villages are more modular (particularly their three levels of castle).
Yeah but that relative simplicity is offset by the sheer amount of them.

True unless they aren’t planning for each village to be unique. I’d be surprised if the castles and satelite businesses are all unique.

I wouldnt be suprised if all villages were unique

That would be great. Let's hope so.
 
NPC99 说:
Rackie 说:
NPC99 说:
Whatever makes you happy 说:
NPC99 说:
Towns are more complicated, covering larger areas, having arenas, criminal alleys, markets, enterprises, sieges etc. I suspect villages are more modular (particularly their three levels of castle).
Yeah but that relative simplicity is offset by the sheer amount of them.

True unless they aren’t planning for each village to be unique. I’d be surprised if the castles and satelite businesses are all unique.

I wouldnt be suprised if all villages were unique

That would be great. Let's hope so.
+1 year development time.
 
Rackie 说:
monoolho 说:
Since I've seen it nowhere in this thread, I'll do it:


rejoice
Maybe thats because there is no reason for it to be here..... And it got posted yesterday and not for a week ago
7aikm.jpg
 
I am typing it to here too so that devs will see it.

I have three major concerns regarding to tournaments:
1-Why no wooden weapons like Warband ?
2-Why people crying voices in that Khuzait arena ? There were literally noone around !
3-Why people bleeding like it is a battle ? Blood shall be removed.
Also an extra concern:

I think TW should fix this ''disappearing'' problem.

They should do a mixed solution about this involving a system that


-considers the size of the participants while disappearing weapons/bodies.
-newly killed/knocked enemies/allies shall not disappear quickly at least the game shall give it some time. Some games disappear them when the player isnt looking.
 
“Live at Gamescom” When you travel to Cologne for taleworlds/bannerlord, to only find out its only business visitors so no common folk allowed.... Could have made that clear tho’
 
Skanderberg 说:
“Live at Gamescom” When you travel to Cologne for taleworlds/bannerlord, to only find out its only business visitors so no common folk allowed.... Could have made that clear tho’

There's this:

Callum_TaleWorlds 说:
Airbar 说:
I know you can't get into specifics but is it worthwhile to come visit your booth? I would only be going to Gamescom for you guys since it's only 20 mins from where I live but if it's just videos at the booth I can save that money :grin:

If you can find your way into the business area then I would be more than happy to bring you into the booth. :grin:

But I agree it could've been made more clear, for those who aren't very active on the forums.
 
Gab-AG. 说:
Skanderberg 说:
“Live at Gamescom” When you travel to Cologne for taleworlds/bannerlord, to only find out its only business visitors so no common folk allowed.... Could have made that clear tho’

There's this:

Callum_TaleWorlds 说:
Airbar 说:
I know you can't get into specifics but is it worthwhile to come visit your booth? I would only be going to Gamescom for you guys since it's only 20 mins from where I live but if it's just videos at the booth I can save that money :grin:

If you can find your way into the business area then I would be more than happy to bring you into the booth. :grin:

Thing is you can’t get in the business area unless you are affiliated with anyone it it industry wise.
 
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