Dev Blog 14/12/17

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[parsehtml]<p><img class="frame" src="http://www.taleworlds.com/Images/News/blog_post_20_taleworldswebsite_575.jpg" alt="" width="575" height="290" /></p> <p>The Sturgian forests are forbidding and cold, but great wealth lies within. Wild honey can be found, and bog iron, but the real prize has always been fur. For centuries, brave traders ventured there to buy the pelts of fox, rabbit and ermine from the tribes of the woods. As the empire expanded eastward, that trickle of traders became a flood. Great towns sprung up on the rivers. Fortune-seekers came from the coast, from the steppes, and most of all from the Nordlands. Tribal elders made alliances with the newcomers, sealed by wedding vows, and with their share of the trading profits hired mercenaries to subdue other tribes. Sturgia became a collection of principalities, then a kingdom, the great powerhouse of the north.</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/39
 
White Lion said:
JuanNieve said:
Will there be shield maidens in the game?
banjiu-e-vik-shield-maiden.jpg
I hope not.
Why not?
 
Oh man, this is the faction for me! Usually I play Nords, but I rely heavily on Vaegir archers for support, while retaining about 20% of my forces for a screening and sacrificial cavalry unit. These guys look like they'll fit my play style flawlessly.
 
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