Good blog. Informative, but short. Interesting, to say the least.
Cheveuxdacier said:
Will bannerlord fix the problem where raiding is long term extremely unbeneficial for the player because of the relation decrease that eventually results in your ability to recruit troops being stalted?
I do believe that is the counter to actually raiding and pillaging non-stop, instead of a problem. Then again, recruiting is not being done fief-wise, but recruiter-wise, so it is possible that raiding fiefs may diminish relations with one recruiter, but not the others. And there is the thingy about forcing recruiting.
Rodrigo Ribaldo said:
I hope they made the party supply system a nutrition mini-game that raises awareness.
YES. While thoughtful, entertaining and awesometacular, feeding your whole army with
butter is very deteriorating to its health and capacity to fight. Yet, it is
butter.
SirMairaki said:
BIGGER Kentucky James XXL said:
The main problem I have is that it seems to be a currency you can literally spend rather than a value which changes over time.
[...]
Influence is not necessarily gained primarily through grinding for it, [...] It is entirely possible they've implemented believable and interesting ways of gaining it [...] but if implemented well, it could turn out fine. I don't expect it to be perfect, but we'll just have to wait and see.
I share exactly the same fears. It looks as though influence may be used as a stamina/mana currency: you spend some on an emergency just to keep things up. Your army is bordering desertion, chaos and even mutiny? Well, pay compliments to every single soldier - by exhausting yourself (spending influence), you keep your army for a week longer, and don't incur the price of being bad at logistics, or suffering what great commanders have suffered: shattered reinforcement and supply lines.
I do honestly
hope
that they are implementing it in an intuitive manner, and I agree that the previous systems (honor, right to rule, renown) weren't sufficient to achieve what they say in bannerlord, not as they are in warband. I am not as hopeless towards it as BIGGER Kentucky James XXL has been for the past 3 years, yet I am very, very skeptical about it, and I fear I have to assume that it is a "cheap trick" for most problems in-game that is an easy/lazy route, and thus I can expect to eventually turn it off via options or mods, should it feel too unnatural for me. Again, we will have to
hope
.
BIGGER Kentucky James XXL said:
I couldn't agree more.