Dev Blog 07/03/19

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_80_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>In the past, we have talked several times with 3D artists, and you are already familiar with the kind of work they do in the development of a video game. However, it is not uncommon for an artist in any games development studio, especially in one comparatively small like TaleWorlds, to roll up their sleeves and tackle some other tasks. In this week’s Q&A we talk with Gökhan Sahin, one of our 3D artists, who is currently designing a certain scene – but better he explains it himself!</p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/100
 
FBohler said:
I see lots of recruits with similar "backgrounds". I could bet they are one guy's alt.
Moderation typically spots and gets rid of alts that behave antagonistically. Naturally, there are ways to delay the inevitable, but that would be a lot of effort for little return in this context.
 
BIGGER Kentucky James XXL said:
Look at it another way: let's say you gave your grandma a £20 billion and 20 years to gather a dev team. Would she make a good game? Now let's say you gave £100,000 and 2 years to a veteran development like Obsidian or Id Software (who have hardly put out a bad game in decades). Would they make a better game than your minted grandma?

100k pays for one lower level developer for 2 years, so my money's on granny.
 
Stronghold: Crusader said:
BIGGER Kentucky James XXL said:
Look at it another way: let's say you gave your grandma a £20 billion and 20 years to gather a dev team. Would she make a good game? Now let's say you gave £100,000 and 2 years to a veteran development like Obsidian or Id Software (who have hardly put out a bad game in decades). Would they make a better game than your minted grandma?

100k pays for one lower level developer for 2 years, so my money's on granny.

https://www.averagesalarysurvey.com/ankara-turkey and granny hasn’t got a constant supply of unpaid interns on her doorstep.  :grin:
 
I get that the waiting is ****, but at the same time it's not like TW is in debt. The expert analysts in all fields gets kinda meh too guys. You can throw numbers around as if you buy into everything you read, and because studio x did this and that = I know how this works.

Doesn't really mean too much when everything is a comparison.

Not saying it's enjoyable to wait this long for a game to release, but if you actually want to analyze go out and do your own research on a case by case basis, that requires actual effort though right?  :lol:

Not the same as googling, and more valid than pulling bits out of places and "yes this must fit and apply here too" - Latching onto external entities for all validation.
 
tumblr_mz7fmpzYQU1rs8aimo1_400.gif

Hey! Look at da da blog.
 
I was thinking up a better title for mount and blade bannerlord that better expresses what this game is about. How about mount and vaporware?
 
DanAngleland said:
Insightful comments? You mean the conspiracy theories about government funding motivating Taleworlds to delay releasing the game? Without evidence of some sort, that is not insight.

No


DanAngleland said:
The idea that they are limiting the intelligence of the AI to allow bigger battles- and let's point out that they have never mentioned figures anywhere near800 vs 800, just to try and stop another myth forming- is baseless; any failings of the AI will be due to the limitations of the developers. Regarding cutting features; we only have their explanation on why they did it, but it is perfectly plausible and surely the reason why most features get dropped in the development process of a game- obviously they didn't think it was a good idea to include those features in the end. Features being changed or cut completely happens in virtually every game development process, so yes it has obviously not been a smooth ride from start to finish (whenever the latter may come!), but they've been clear with us that the development process hasn't been without hiccups.

If, in an alternate universe, they had made Warband without Paradox publishing it, then it would be a worthwhile comparison, because we could see how the development time and final product differed. Bannerlord however is a different project to Warband, they wanted to improve on all the weak aspects of Warband and so wanted to have a bigger team. If for some reason Taleworlds had been forced into needing a publisher, they may have made Bannerlord sooner but it would have been either far less ambitious or riddled with bugs and balance issues. Speaking of which....

To a degree I share the worry that it could have a lot of bugs at release; that is, if they don't have any sort of pre-release large scale public testing first. I don't see how they can expect to test for bugs and balance issues without the vast playing-hours and input of experienced M&B gamers, for both singleplayer and multi.

I see, I have no education in game developing so thats how misconceptions begin. I guess thats a relief, they aren't sacrificing AI for bigger battles, the AI is just bad.  :facepalm:
 
LordCanute said:
I was thinking up a better title for mount and blade bannerlord that better expresses what this game is about. How about mount and vaporware?

You've been spamming the same "content" last four posts of yours. Your point is proven and it's getting excessive now. Lets stop now before heavier things come down.
 
FBohler said:
I see lots of recruits with similar "backgrounds". I could bet they are one guy's alt.

Vote: FBohler

Terco_Viejo said:

Toretto's ratboy-cousin felt a sudden change in the air - the foul atmosphere of the sewer was pierced, by a breeze of hope.

He jumped on his rat-table and waved around his rat-tail and rat-arms in excitement - the Age of the Filler Blogs was surely over. He told the good news to all his rat-friends and they rejoiced together, rat-dancing and rat-singing in the greatest rat-feast of all time.

Unfortunately, the hope in the air was in fact rat poison.
 
So any guesses on what today's blog is gonna be about? I bet it's gonna be on the design of the setting's menu!/s
(Seriouslly though an update on the Transition of kids aging to adulthood ingame would be great...
...you know just a minor suggestion...
...would it help if i said please first?
 
If they honestly wait til E3 to give a release date, they are only in it for the money.

I've been waiting for 7 years probably like most of you, they should tell us the loyal fans who read these blogs weekly. It's stupid if they wait so they can tell people who havent sat here every week read and commented. We are loyal fans who have probably played warband for over a 1000 hours because I know I have. They had their E3 chance they have been to like 3.

How often do you see a reoccurring game at e3 or gamescom?
 
malvado said:
You guys make me sick. I could literally not think of anything I care less about than your design process for palm trees.

Your company is a joke.
:lol: :lol: This one got to you huh? Don't worry buddy, it happens to the best of us.

In all seriousness though, yes, that was pretty ****.
 
I don't know what is more stupid, these boring blogs or the group of people that get seriously angry at Taleworlds for making them. The last thing they care about is to keep you in touch with info, they've stated a million times they want to save themselves stuff for you to find out in your play
 
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