Arnulf Floyd 说:
But nothing about battles?
Mm yeah I'm wondering about some battle stuff:
1) Is the "Sergeant" thing still in? Where the player can take control of some allied forces?
2) Do Lords still issue orders? (Related to #1, I believe)
3) Why was the Lord AI so brain dead in this fight: https://youtu.be/D-7XqtMeClk?t=657 ? They sat around and did absolutely nothing. No orders issued, no attacking, etc. Against Looters, of all things.
4) Why was the looter AI so bad in the demos? Is it because they're looters? A difficulty setting? WIP? Them standing 5 feet away from the player shooting them on horseback is really, really bad. They'd just clump up and hurl pathetic rocks.
5) What difficulty and difficulty modifiers were enabled in the demo? Were players doing increased damage, or suffering reduced damage?
-5.5) Are there any new difficulty modifiers/options over Warband?
6) Can we expect anybody to ever actually surrender, or will 8 looters always fight to the death against my 50 T3+ soldiers for some unfathomable reason? It feels ridiculous to have these people just willing to die than be taken prisoner, especially when the game explicitly says (via ransom looters) slavery is not a thing. For balance concerns here, I'm not sure capturing some weak-sauce looters worth
10 (32, apparently, in WB - lower it if that's too much) denars a piece at the ransom broker with their 5d resale-worth of equipment is going to be much of a financial windfall for such a force.
7) Any vague ideas on what would cause player death? I understand if it's a concept in progress, but, broad strokes, if you can. Can you maybe die from being defeated in battle? Is it RNG, like laming a horse? Is there any idea here you're leaning towards, or have discarded?