Dev Blog 03/05/18

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[parsehtml]<p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_38_taleworldswebsite.jpg" alt="" width="575" height="290" /></p> <p>In previous instalments of our weekly updates, we introduced you to the major powers of Calradia and talked about the historical influences that we used as a foundation for creating our own take on the early medieval period. In this week’s blog, we thought it would be nice to put a face to a name, so to speak, by sharing each of the factions’ banners with you. After all, this is Mount & Blade II: <em>Bannerlord…</em></p></br> [/parsehtml]Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/58
 
Remember that according to Warband's lore Nords invade later to claim land for themselves, but they're already present in the Calradia before that, either as raiders or members of imperial navy. Judging by ruler's name and the banner style, I'll assume that ruling class is of Nord descent, despite faction being seemingly Vaegirs' ancestors.
 
Innocent Flower said:
So here's this faction from based on the Kievan rus. We used Viking art.
It's like saying america is Australia.

I also find it funny that mongolian/turkish heraldry was too peaceful, and I'm wondering if giving them a more warlike banner will further the stereotype that the mongols were savages.

Don't take it so serious, ''it is not history game'' it only contains inspriations. Beauty of this game comes from the fusion of real world and sense of aesthetic and imagination of game artists.

Also Turkic tribes fought each other, such as Mongolic tribes did. However they built so unique culture that called as ''Turco-Mongol'' and they have lived together most of times  and forged Empires such as Timurids and Golden Horde. You should read ''Secret History of Mongols'' and ''History of Civilizations of Central Asia'' series by UNESCO Publishings for better understanding to relation of these peoples.
 
Rainbow Dash said:
SenorZorros said:
KarlXII said:
Innocent Flower said:
So here's this faction from based on the Kievan rus. We used Viking art.
It's like saying america is Australia.

Pro-tip: Sturgia doesn't actually exist. The devs can make it whatever they want, inspiration is just that, inspiration. Besides, the Kievan Rus were heavily influenced by the Norsemen, so there's nothing off about it.
bad argument. historical inspiration blah blah

You do realize Bannerlord is a video game yes? If so then Taleworlds has freedom to make Sturgia whatever they want. If they need to make them vikings then so be it. Since they are prioritizing gameplay over realisim Im pretty sure this is a deliberate choice to introduce diversity into the game.

How is making the Sturgians less diverse going to make the game fun?

Remember, Fun>Realism.
because if every faction is diverse it can lead to homogenous pulp on a macro scale. You want factions the be very different to get diversity on the world scale which is the thing that matters in the end...
 
I think if you make the sturgian flag viking, the nords'd lose some of their thunder coming in. But it's not like Rus lacks cool symbols. It just feels like a bit of a cop out, possibly even a cultural insult, to go "nobody really cares for this culture, but they'd get really excited if we put more VIKINGS in"

And it must suck to be misrepresented. You wouldn't do the same to a faction of a different race, but eastern europeans are fine to walk over because they're still white.  Slavs always seem to get the shaft when it comes to this stuff, but it's not like they don't have interesting culture/history. What'd be preferable to "viking it" would be to make the Rus culture cool and stand on it's own. In warband I really loved the Vaegir war helmet, it would've been the coolest helm in the game if it were better modeled. But the point is if you make the Rus stuff cool and interesting, Kvass all round.You shouldn't need to sprinkle scandinavia over it . I'm a little bored of overexposed vikings, and it seems unfair to slavs/baltics who always get trashed.

It'd make a nice symbol for the minor faction.  Hell, as mentioned before, if you wanna do a surprise nord invasion or an expansion/dlc later on, it'd be better to have them more separate.

This is the most SJW i've ever sounded.
 
BayBear said:
NPC99 said:
JuanNieve said:
NPC99 said:
fedeita said:
NPC99 said:
I must admit to being disappointed. To quote the blog - After all, this is Mount & Blade II: Bannerlord…
Please reconsider this approach. Bannermen need different animations - holding the banner firmly erect in their left hand while wielding a sword in their right. Small pennants fluttering from a back carried lance didn't break my immersion, but a massive backpacked flag flapping over a horse archer certainly broke the spell.

I know they implemented new animations and now the lance of the banner is held in left hand, I remember there were some screens around proving it but at the same time I think they reduced the number of the banners in the battlefield.

Great. I hope you’re right. Any chance of a screenshot?

Thanks for the link. I'm glad they have implemented those animations.
hSwBZ.jpg

However, my earlier screenshots and these come from the same series of Sergeant mode videos demoed at E3 in June 2017. Which means the problems remain where a standard bearer is allowed to wield a two-handed weapon and his single-handed flag is relegated to a carry position offset behind his back. The best fix would be to stop ai mounted standard bearers from being equipped with any shields or two-handed weapons so the flag will always be carried correctly in the left hand - avoiding back carrying problems. That then leaves the remaining issue of NPCs who can be equipped with conflicting flags, shields and two-handed weapons by the player. Well, I won't make that mistake in my games.  :grin:

Check out this video from 7:40-7:58. Good example of troops holding banners in their left hand.

If you read my reply to JuanNieve, you’ll see I was happy that TW had implemented animations for troops holding banners in their left hands. I even included a poor screenshot showing it. However, that animation only works when the bannerman is equiped with a single-handed weapon and no shield. Where a two-handed weapon is equiped, the single-left-handed flag is relegated to a back carrying location, which is immersion breaking as evidenced by the contemporary screenshots in my first post.

PS I will mod this problem out of my version of BL if TW fail to correct it.
 
because if every faction is diverse it can lead to homogenous pulp on a macro scale. You want factions the be very different to get diversity on the world scale which is the thing that matters in the end...

No one has mentioned other factions. We are talking about the Sturgians, the ancestors to the Vaegirs.

As of right now, the Vaegirs in Warband are boring, their knights are inferior compared to the Swadians, and their only niche is that they have the best archers, but the Battanians are filling that role. The Sturgians are looking very weak at the moment.

So its a no brainer that the Nords will be merging with the Sturgians for diversity, gameplay, and asthestic reasons.
 
That's more reason to not merge the sturgians, really.

Merging nords with vaegirs kills diversity, because now we've got this geography shift where three factions are north-west europe, the only one from the NE getting watered down by NC influences (that heavily influenced W europe. From at least the britain/north france perspective, we're basically nord-swadia) 

From a gameplay perspective, there are a lot more factions in bannerlord than there are in Warband, so who would care about two nations taking the archery niche? There's eight nations and four kinds of units (five, if you want to include polarms/two handers. Six if you think crossbows are important. But unless you're going to include better seige weaponry or some kind of fantasy unit, you're not getting eight factions with a differenet speciality each.)

Aesthetic reasons? That's borderline racism. Eastern european culture's an untapped resource.
 
Innocent Flower said:
That's more reason to not merge the sturgians, really.

Merging nords with vaegirs kills diversity, because now we've got this geography shift where three factions are north-west europe, the only one from the NE getting watered down by NC influences (that heavily influenced W europe. From at least the britain/north france perspective, we're basically nord-swadia) 

From a gameplay perspective, there are a lot more factions in bannerlord than there are in Warband, so who would care about two nations taking the archery niche? There's eight nations and four kinds of units (five, if you want to include polarms/two handers. Six if you think crossbows are important. But unless you're going to include better seige weaponry or some kind of fantasy unit, you're not getting eight factions with a differenet speciality each.)

Aesthetic reasons? That's borderline racism. Eastern european culture's an untapped resource.

First off are you really getting this upset over a flag?

Secondly Merging nords with veagirs in my opinion only adds diversity because other wise there would have been nothing Nordic in there.

Thirdly Why does adding nords to veagirs kill diversity but having two factions that specialize in archery doesn't?

Lastly It not racism if your the same race. Scandinavians and Russians are both white.
 
Innocent Flower said:
Eastern european culture's an untapped resource.

:facepalm:

Im pretty sure we all know about the vikings and their axes and shield walls. Im sure we all already know of the Romans who conquered european lands with the gladius and shield alone. We know of the brave knights and their lances that can destroy formations.

Just face it. European medieval culture is overdone. The only other non-caucasian culture I know that is being overrepresented during medieval times are the Japanese Samurai. This is why the vikings being merged with the Scandavians and Russians are a nice change of pace to actually mix up the game. The vikings can carry their great infantry while the Vaegirs keep their okay cavalry and archers to create a formidable force.








 
supersaiyan121 said:
Innocent Flower said:
That's more reason to not merge the sturgians, really.

Merging nords with vaegirs kills diversity, because now we've got this geography shift where three factions are north-west europe, the only one from the NE getting watered down by NC influences (that heavily influenced W europe. From at least the britain/north france perspective, we're basically nord-swadia) 

From a gameplay perspective, there are a lot more factions in bannerlord than there are in Warband, so who would care about two nations taking the archery niche? There's eight nations and four kinds of units (five, if you want to include polarms/two handers. Six if you think crossbows are important. But unless you're going to include better seige weaponry or some kind of fantasy unit, you're not getting eight factions with a differenet speciality each.)

Aesthetic reasons? That's borderline racism. Eastern european culture's an untapped resource.

First off are you really getting this upset over a flag?

Secondly Merging nords with veagirs in my opinion only adds diversity because other wise there would have been nothing Nordic in there.

Thirdly Why does adding nords to veagirs kill diversity but having two factions that specialize in archery doesn't?

Lastly It not racism if your the same race. Scandinavians and Russians are both white.
1. please don't be disingenuous. we're talking about the factions as a whole.
2. nordic is like cheese. you might like cheese. You might like adding it to pasta. Pasta with cheese is good. However, it does cover up the taste of the sauce. without cheese you would taste more sauce and if you add a whole lot of cheese to every sauce they start to taste samey.
same with nordic people. Yes, they are cool. But they also easily cover up the more special features of the slavs. They disable the ability to go deep into their culture and you end up with a bland case of our vikings are different.
3. because specializing in archery is a lot less restrictive. you can do a lot with that. I mean, warband had three to four factions that specialised in archery but still I wouldn't compare the Vaegirs Khergit Rhodoks and possibly Sarranids... "has good archers" is a trait which can be built around "is vikings" is pretty conclusive.

4. **** off. I'm no bloody Frenchman nor am I a Slav. I'm not Scandinavian nor am I Hispanic. I'm not Irish either and neither am I Anglo-saxon. to act like all of Europe is white or monoculture is preposterous.

Rainbow Dash said:
Innocent Flower said:
Eastern european culture's an untapped resource.

:facepalm:

Im pretty sure we all know about the vikings and their axes and shield walls. Im sure we all already know of the Romans who conquered european lands with the gladius and shield alone. We know of the brave knights and their lances that can destroy formations.

Just face it. European medieval culture is overdone. The only other non-caucasian culture I know that is being overrepresented during medieval times are the Japanese Samurai. This is why the vikings being merged with the Scandavians and Russians are a nice change of pace to actually mix up the game. The vikings can carry their great infantry while the Vaegirs keep their okay cavalry and archers to create a formidable force.
I beg to differ, The epics or Charlemagne and Arthur are overdone but medieval Europe really isn't. It's just that everyone has focused on a specific idealised, fake romantic strand. Eastern europe with it's styles and nuances really hasn't been given much attention. Neither has the Iberian peninsula or even Italy and the holy roman empire. It's also why I'm a bit dissapointed Taleworlds picked the Normans for blandia as they are French Vikings that invaded Britain. Can't get more cookie cutter. I would love to see influences from the Holy Roman Empire instead.
 
The entire Empire faction is taking the Holy Roman Empire cake in Bannerlord, it would be pretty weird for the vlandians to be taking influence from romans when there is an entire faction out there based around the romans.
 
SenorZorros said:
Rainbow Dash said:
The entire Empire faction is taking the Holy Roman Empire cake in Bannerlord.
...
are you greek, are you kidding me or do you just not know what you are talking about...

:roll:

You are asking for the Vlandians to be more roman influenced, but seemingly forgot the fact that there are 3 factions taking up half the map in Bannerlord that are based around romans. Im just pointing out flaws in your thinking.
 
SenorZorros said:
Rainbow Dash said:
The entire Empire faction is taking the Holy Roman Empire cake in Bannerlord.
...
are you greek, are you kidding me or do you just not know what you are talking about...

@SenorZorros are you trying to tell us that the Holy Roman Empire is not the same thingy as the Roman Empire or the Eastern Roman Empire (Byzantine Empire)?

(yeah that is a joke for anyone that is not @SenorZorros)
 
Rainbow Dash said:
Innocent Flower said:
Eastern european culture's an untapped resource.

:facepalm: but then a lot of ignorance.
"vikings being merged with the scandinavians..."
Alright. You've entertained me, and props for the samurai comment. You've finally said something agreeable. But anyhow;

Romans are from rome, which is in italy. That's europe. They also conquered parts of north africa and western asia, and they didn't do it with "gladius and shield alone. Edit: Funny thing about the holy roman empire...

Now with the knights, well, Europe was a big place and knighthood spread throught, but when we think of knights, we're almost always thinking about the western knights of what's now France or Germany, maybe italy and some of their smaller neighbours. Central europe is almost the same, but the further east you go the more it differs from the popular imagination of knights. I recall some anecdote about recognizable European culture ending with lithuania; Beyond that, a bizzare people with funny clothes and delicious bread drinks. (Fun fact: I brewed my own Kvass for my english friends to try, most were horrified)  Eastern knights were changed, they had more contact with asians, especially the mongols.

Eastern europe (or Rus, as it was considered -non europe-) is an underexposed area entirely different from western europe.

Also everyone used shieldwalls. Any show you watch that says it's a viking taught thing is bull****.

 
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