Terco_Viejo said:
Noudelle said:
Terco_Viejo said:
Noudelle said:
I'm excited to see what modders will cook up in that regard. Hair physics that is.
I really don't understand that generalized view of wild conformism. Well... the moders will do it, well... it will come in a dlc, blah blah blah... that's how it goes.
Wild conformism? The way I see it, I don't want TW to spend too much time on something as banal and inconsequential as hair physics. Especially considering that hair won't be visible on the character models most of the time anyway. I'd rather they spend their time and resource elsewhere.
That being said, I'd still like to have hair physics in the game. So I
am excited to see what kind of medusa-headed monstrosities that modders will cook up.
I don't want to go into polemic without meaning but understand partner, that what is banal for you is not banal for another. To give you an example, why do I have to wait for a dlc patch (whatever you want to call it) to find the naval combat?.
So that the game comes out faster. I also would like for there to be naval combat in Bannerlord. But I don't think it's an important part enough of the game to warrant any further delays.
With this I want to make you understand that labeling something banal is where conformism appears.
It can, but in this case it's a matter of trade-off. Don't spend time developping what (I
personally think) is a banal feature in favor of something that could add more to the overall experience.
Evidently I don't expect to find flying dragons as a mount because modders will take care of in future, but let me consider a minimum of movement with physics in the hair of the pc / npc as banal as you think.
Sure, again, I understand that you might think that. It's perfectly understandeable. But I don't agree with it. And it's not because I disagree with you on, again, what I consider to be a banal feature, that I'm somehow a conformist who'll gladly swallow anything TW gives me without thinking.
The more complete Bannerlord is in terms of details, mechanics, dynamics, possibilities, etc., BETTER.
That's undeniably true, but
again, I'd rather they focus on just finishing the game as quickly as possible so that we can finally play it.
And then, they can add whatever they want in the future.