Design Custom Faction

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Hi @ all.

First: Because it´s not my mothertongue, please excuse my f...ing English.
        (I´m in here because the German Mod-Alternatives are s...ing)

2nd: A really(!) B R I L L I AN T  Mod you´ve created. I played it for hours and hours, getting struggle at home ^^


and now to the topic:

After some (okay, MANY  :P )  tries I figured it out to manage the Troop-Editor. BUT:
Is it possible to re-name the Custom-Faction, or Settlements (perhaps after claiming/occupying) on my own? 
"Kingdom of Custom" is an awful description, i think. And how many files have to be edited for this?

Sorry if sb. asked it before, I didn´t find anything about it.


Greetings,
I´m eagerly anticipating the net Update (especially that one, that includes trade of ressources :lol: )


EDIT:

DAMN... after sending, I remembered  some questions.

Troop-Wages:  aren´t paid yet "really", is it?

Food:  Isn´t eaten yet really, right?

and are there any further economic or military Buildings/upgrades  planned?
 
To rename your faction, go to "Manage Faction" then "Name faction" and it will name your faction your current player name.  So change your player name to the name you want for your kingdom, then do the "Name Faction" thing, then change your name back.

Troop wages aren't paid yet.

Food is eaten, each month the total eaten is subtracted from your settlement food stores.  You don't use up your inventory food when you are near your settlement.

The economic and military upgrades won't be increased.  But buildings will be upgradeable in version 0.8.  So for instance, you could upgrade your Tavern into a Town Hall.
 
thanks for the fast answer,
but in one point you missunderstood me.

Food is not eaten by settlements population, right? That means, they don´t need food, and I need just very few farmers to upgrade the Buildings, right?

Will there eventually be any chance to variegate the tax-rates some day? So that you can raise the relationship to your population fast/faster?
 
Waräger said:
thanks for the fast answer,
but in one point you misunderstood me.

Food is not eaten by settlements population, right? That means, they don´t need food, and I need just very few farmers to upgrade the Buildings, right?
Food is not eaten by the settlement population but by the garrison (and your troops if you stay near the settlement). In my game I found that 25 farmers are enough for my needs.

P.S. Solltest du Probleme haben, deine Fragen in Englisch zu formulieren kannst du es ruhig in Deutsch tun und ich versuche es entweder zu beantworten oder zu übersetzen.
 
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