Description of a animation statement

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chinux23

Sergeant
Hello everyone,

I am new to this modding community even though I have been playing MB for a few years now (on and off).

Does anyone know what  0, (0, 0, 0), 0.25 does in the following statement?
[3.0, "anim_human", 50, 52, arf_use_stand_progress|arf_cyclic, 0, (0, 0, 0), 0.25],

according to the description, there is nothing related to the last three entries, 0, (0, 0, 0) and 0.25. Does anyone know what they are used for?

attaching description from module_system below.
#  1) Animation id (string): used for referencing animations in other files. The prefix anim_ is automatically added before each animation-id .
#  2) Animation flags: could be anything beginning with acf_ defined in header_animations.py
#  3) Animation master flags: could be anything beginning with amf_ defined in header_animations.py
#  4) Animation sequences (list).
#  4.1) Duration of the sequence.
#  4.2) Name of the animation resource.
#  4.3) Beginning frame of the sequence within the animation resource.
#  4.4) Ending frame of the sequence within the animation resource.
#  4.5) Sequence flags: could be anything beginning with arf_ defined in header_animations.py

Thanks in advance.
 
I found this thread.

http://forums.taleworlds.com/index.php/topic,145884.msg3512617.html#msg3512617

You will find a lot more info if you use parts of the code as keywords for your further searches.
In the upper case I found that link by searching for arf_cyclic
 
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