(Ders)Modül sistem kurulumu(Resimli)

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HyperCharge said:
TRCY_Maresal said:
HyperCharge said:
resim atabilir misin build edip ?

Emredersin "Haypır abi"!!

ljGRrg.png

Bir de bence hata çözümleri için bir ders yap derim.

Zaten var öyle bir dersim de, bu troopu nereye ekledin ? upgrade kısmının ordaki ] dan öncesine mi sonrasına mı ? Ve de bu troopun kodunda eksik virgül vesaire olmadığından emin misin ?

"Morgh's.." kullanıp ekledim.. Kodu bu:
Code:
["republican_castle_guard", "Castle Guard", "Castle Guards", tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_helmet|tf_guarantee_shield, no_scene, reserved, fac_kingdom_1, [itm_lance,itm_military_cleaver_c,itm_scimitar_b,itm_mace_4,itm_steel_shield,itm_cuir_bouilli,itm_mail_chausses,itm_kettle_hat,itm_cartridges,itm_republican_rifle], def_attrib|level(25), wp_melee(135), knows_common|knows_shield_3|knows_ironflesh_3|knows_power_strike_3, swadian_face_middle_1, swadian_face_older_2 ],



DİPNOT: module_troops'u kontrol ettim. Sonuç olarak bu birim; üsttekinden bir boşluk içerideymiş. Sorun yapar mı?
 
TRCY_Maresal said:
HyperCharge said:
TRCY_Maresal said:
HyperCharge said:
resim atabilir misin build edip ?

Emredersin "Haypır abi"!!

ljGRrg.png

Bir de bence hata çözümleri için bir ders yap derim.

Zaten var öyle bir dersim de, bu troopu nereye ekledin ? upgrade kısmının ordaki ] dan öncesine mi sonrasına mı ? Ve de bu troopun kodunda eksik virgül vesaire olmadığından emin misin ?

"Morgh's.." kullanıp ekledim.. Kodu bu:
Code:
["republican_castle_guard", "Castle Guard", "Castle Guards", tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_helmet|tf_guarantee_shield, no_scene, reserved, fac_kingdom_1, [itm_lance,itm_military_cleaver_c,itm_scimitar_b,itm_mace_4,itm_steel_shield,itm_cuir_bouilli,itm_mail_chausses,itm_kettle_hat,itm_cartridges,itm_republican_rifle], def_attrib|level(25), wp_melee(135), knows_common|knows_shield_3|knows_ironflesh_3|knows_power_strike_3, swadian_face_middle_1, swadian_face_older_2 ],



DİPNOT: module_troops'u kontrol ettim. Sonuç olarak bu birim; üsttekinden bir boşluk içerideymiş. Sorun yapar mı?
Kardeşim sana tavsiye, modul sistemdeki işlerini bitirip öyle morgsha geç yoksa sende benim gibi 2 hafta önce biticek modu yeni yeni bitiriyo olursun.
Modul sistem bütün txtleri tekrar eski haline getiriyo çünkü
 
ChevalierEren said:
TRCY_Maresal said:
HyperCharge said:
TRCY_Maresal said:
HyperCharge said:
resim atabilir misin build edip ?

Emredersin "Haypır abi"!!

ljGRrg.png

Bir de bence hata çözümleri için bir ders yap derim.

Zaten var öyle bir dersim de, bu troopu nereye ekledin ? upgrade kısmının ordaki ] dan öncesine mi sonrasına mı ? Ve de bu troopun kodunda eksik virgül vesaire olmadığından emin misin ?

"Morgh's.." kullanıp ekledim.. Kodu bu:
Code:
["republican_castle_guard", "Castle Guard", "Castle Guards", tf_guarantee_boots|tf_guarantee_armor|tf_guarantee_helmet|tf_guarantee_shield, no_scene, reserved, fac_kingdom_1, [itm_lance,itm_military_cleaver_c,itm_scimitar_b,itm_mace_4,itm_steel_shield,itm_cuir_bouilli,itm_mail_chausses,itm_kettle_hat,itm_cartridges,itm_republican_rifle], def_attrib|level(25), wp_melee(135), knows_common|knows_shield_3|knows_ironflesh_3|knows_power_strike_3, swadian_face_middle_1, swadian_face_older_2 ],



DİPNOT: module_troops'u kontrol ettim. Sonuç olarak bu birim; üsttekinden bir boşluk içerideymiş. Sorun yapar mı?
Kardeşim sana tavsiye, modul sistemdeki işlerini bitirip öyle morgsha geç yoksa sende benim gibi 2 hafta önce biticek modu yeni yeni bitiriyo olursun.
Modul sistem bütün txtleri tekrar eski haline getiriyo çünkü

Bir dakika. Demek ben bu yüzden her modül sistem ile uğraşınca item_kinds1 sorun çıkarıyor. Ama morghs kolay oluyor. Kod yazmakla uğraşmak zor geliyor.
pışşt! Notepad++'da debugger tarzı bir şey var mı?
 
merhaba dediklerinizi yaptım fakat yaptığım hiçbir değişiklik oyuna yansımıyor modul info dosyam şu şekilde
 
ChevalierEren said:
hard02 said:
merhaba dediklerinizi yaptım fakat yaptığım hiçbir değişiklik oyuna yansımıyor modul info dosyam şu şekilde
Modules dosyanı masaüstüne atıp öyle ayarla.
efeguclu said:
hard02 said:
merhaba dediklerinizi yaptım fakat yaptığım hiçbir değişiklik oyuna yansımıyor modul info dosyam şu şekilde
Export_dir'den önceki #'yi sil
#'yi sildikten sonra düzeldi teşekkürler artık mod yapmaya hazırım :grin:
 
Ben doğru bir şekilde kurulumu yaptım ama bende şunu anlamadım. Mesela diyalog ekleme falan konuları var giriyorum diyor ki : "(sallıyorum) module_menus içinde şu kodu aratın sonra onun altına şu kodu ekleyin ... " falan filan da ben o kodu nerdeki module_menus e eklicem yani. Benim kendi oluşturduğum yeni module dosyama o module şeyleri gelmedi gelmesimi gerekiyordu ?
 
YusufKAYA said:
Eklediğin kodlardan birinde syntax hatası yapmışsın.Nokta,virgül,parantez her şeye dikkat ederek tekrar bak :smile:
Ellemedim henüz.Sıfırdan yani. "Kardeşlik" moduna başladığım PC evde kaldı. Ofiste kalıyorum 1-2 hafta. Devam edeyim dedim. Hata bu.
 
Abi alın çözün bunu delireceğim yahu  :cry:

module_info

# Point export_dir to the folder you will be keeping your module
# Make sure you use forward slashes (/) and NOT backward slashes (\)

export_dir = "C:/Program Files (x86)/Mount&Blade Warband/Modules/Evlat"
export_dir = "C:/Program Files (x86)/Mount&Blade Warband/Modules/Evlat"
-------------------------------------------------------------------------------------------
build_module deki hata

Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_d
ialogs.py", line 10745, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting strings...
Traceback (most recent call last):
  File "process_strings.py", line 26, in <module>
    save_strings(strings)
  File "process_strings.py", line 9, in save_strings
    ofile = open(export_dir + "strings.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatstrings.txt'
Exporting skills...
Traceback (most recent call last):
  File "process_skills.py", line 32, in <module>
    save_skills()
  File "process_skills.py", line 15, in save_skills
    ofile = open(export_dir + "skills.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatskills.txt'
Exporting tracks...
Traceback (most recent call last):
  File "process_music.py", line 23, in <module>
    save_tracks()
  File "process_music.py", line 15, in save_tracks
    file = open(export_dir + "music.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatmusic.txt'
Exporting animations...
Traceback (most recent call last):
  File "process_animations.py", line 61, in <module>
    write_actions(animations,len(action_codes),action_codes,"actions.txt")
  File "process_animations.py", line 24, in write_actions
    file = open(export_dir + file_name,"w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatactions.txt'
Exporting meshes...
Traceback (most recent call last):
  File "process_meshes.py", line 25, in <module>
    save_meshes()
  File "process_meshes.py", line 9, in save_meshes
    ofile = open(export_dir + "meshes.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatmeshes.txt'
Exporting sounds...
Traceback (most recent call last):
  File "process_sounds.py", line 51, in <module>
    write_sounds(sound_samples, sounds)
  File "process_sounds.py", line 13, in write_sounds
    ofile = open(export_dir + "sounds.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatsounds.txt'
Exporting skins...
Traceback (most recent call last):
  File "process_skins.py", line 105, in <module>
    export_skins(skins)
  File "process_skins.py", line 45, in export_skins
    ofile = open(export_dir + "skins.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatskins.txt'
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting faction data...
Traceback (most recent call last):
  File "process_factions.py", line 70, in <module>
    save_factions(relations)
  File "process_factions.py", line 34, in save_factions
    file = open(export_dir + "factions.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatfactions.txt'
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting troops data
Traceback (most recent call last):
  File "process_troops.py", line 107, in <module>
    save_troops()
  File "process_troops.py", line 13, in save_troops
    file = open(export_dir + "troops.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlattroops.txt'
Exporting particle data...
Traceback (most recent call last):
  File "process_particle_sys.py", line 61, in <module>
    save_particle_systems()
  File "process_particle_sys.py", line 29, in save_particle_systems
    ofile = open(export_dir + "particle_systems.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatparticle_systems.txt'
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_p
resentations.py", line 8614, in <module>
    (party_set_marshall, ":eek:ld_marshall", 0),
NameError: name 'party_set_marshall' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_party_tmps.py", line 46, in <module>
    save_party_templates()
  File "process_party_tmps.py", line 20, in save_party_templates
    file = open(export_dir + "party_templates.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatparty_templates.txt'
Traceback (most recent call last):
  File "process_parties.py", line 4, in <module>
    from module_game_menus import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_g
ame_menus.py", line 13565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting quest data...
Traceback (most recent call last):
  File "process_quests.py", line 30, in <module>
    save_quests()
  File "process_quests.py", line 9, in save_quests
    ofile = open(export_dir + "quests.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatquests.txt'
Exporting info_page data...
Traceback (most recent call last):
  File "process_info_pages.py", line 26, in <module>
    save_info_pages()
  File "process_info_pages.py", line 9, in save_info_pages
    ofile = open(export_dir + "info_pages.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatinfo_pages.txt'
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 5, in <module>
    from module_game_menus import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_g
ame_menus.py", line 13565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_d
ialogs.py", line 10745, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting postfx_params...
Traceback (most recent call last):
  File "process_postfx.py", line 27, in <module>
    write_postfx_params(postfx_params)
  File "process_postfx.py", line 13, in write_postfx_params
    ofile = open(export_dir + "postfx.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatpostfx.txt'

______________________________

Script processing has ended.
Press any key to exit. . .


 
Efe Bozkurt said:
Abi alın çözün bunu delireceğim yahu  :cry:

module_info

# Point export_dir to the folder you will be keeping your module
# Make sure you use forward slashes (/) and NOT backward slashes (\)

export_dir = "C:/Program Files (x86)/Mount&Blade Warband/Modules/Evlat"
export_dir = "C:/Program Files (x86)/Mount&Blade Warband/Modules/Evlat"
-------------------------------------------------------------------------------------------
build_module deki hata

Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_d
ialogs.py", line 10745, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting strings...
Traceback (most recent call last):
  File "process_strings.py", line 26, in <module>
    save_strings(strings)
  File "process_strings.py", line 9, in save_strings
    ofile = open(export_dir + "strings.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatstrings.txt'
Exporting skills...
Traceback (most recent call last):
  File "process_skills.py", line 32, in <module>
    save_skills()
  File "process_skills.py", line 15, in save_skills
    ofile = open(export_dir + "skills.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatskills.txt'
Exporting tracks...
Traceback (most recent call last):
  File "process_music.py", line 23, in <module>
    save_tracks()
  File "process_music.py", line 15, in save_tracks
    file = open(export_dir + "music.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatmusic.txt'
Exporting animations...
Traceback (most recent call last):
  File "process_animations.py", line 61, in <module>
    write_actions(animations,len(action_codes),action_codes,"actions.txt")
  File "process_animations.py", line 24, in write_actions
    file = open(export_dir + file_name,"w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatactions.txt'
Exporting meshes...
Traceback (most recent call last):
  File "process_meshes.py", line 25, in <module>
    save_meshes()
  File "process_meshes.py", line 9, in save_meshes
    ofile = open(export_dir + "meshes.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatmeshes.txt'
Exporting sounds...
Traceback (most recent call last):
  File "process_sounds.py", line 51, in <module>
    write_sounds(sound_samples, sounds)
  File "process_sounds.py", line 13, in write_sounds
    ofile = open(export_dir + "sounds.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatsounds.txt'
Exporting skins...
Traceback (most recent call last):
  File "process_skins.py", line 105, in <module>
    export_skins(skins)
  File "process_skins.py", line 45, in export_skins
    ofile = open(export_dir + "skins.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatskins.txt'
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting faction data...
Traceback (most recent call last):
  File "process_factions.py", line 70, in <module>
    save_factions(relations)
  File "process_factions.py", line 34, in save_factions
    file = open(export_dir + "factions.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatfactions.txt'
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 66, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting troops data
Traceback (most recent call last):
  File "process_troops.py", line 107, in <module>
    save_troops()
  File "process_troops.py", line 13, in save_troops
    file = open(export_dir + "troops.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlattroops.txt'
Exporting particle data...
Traceback (most recent call last):
  File "process_particle_sys.py", line 61, in <module>
    save_particle_systems()
  File "process_particle_sys.py", line 29, in save_particle_systems
    ofile = open(export_dir + "particle_systems.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatparticle_systems.txt'
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 4, in <module>
    from module_presentations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_p
resentations.py", line 8614, in <module>
    (party_set_marshall, ":eek:ld_marshall", 0),
NameError: name 'party_set_marshall' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_party_tmps.py", line 46, in <module>
    save_party_templates()
  File "process_party_tmps.py", line 20, in save_party_templates
    file = open(export_dir + "party_templates.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatparty_templates.txt'
Traceback (most recent call last):
  File "process_parties.py", line 4, in <module>
    from module_game_menus import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_g
ame_menus.py", line 13565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting quest data...
Traceback (most recent call last):
  File "process_quests.py", line 30, in <module>
    save_quests()
  File "process_quests.py", line 9, in save_quests
    ofile = open(export_dir + "quests.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatquests.txt'
Exporting info_page data...
Traceback (most recent call last):
  File "process_info_pages.py", line 26, in <module>
    save_info_pages()
  File "process_info_pages.py", line 9, in save_info_pages
    ofile = open(export_dir + "info_pages.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatinfo_pages.txt'
Traceback (most recent call last):
  File "process_scripts.py", line 4, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 5, in <module>
    from module_game_menus import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_g
ame_menus.py", line 13565, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 6, in <module>
    from module_dialogs import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_d
ialogs.py", line 10745, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\process_
operations.py", line 20, in <module>
    from module_scripts import *
  File "C:\Users\efe\Desktop\Dosyalar\Module System\Module_system 1.165\module_s
cripts.py", line 19840, in <module>
    (party_set_marshall, ":eek:ld_marshall_party", 0),
NameError: name 'party_set_marshall' is not defined
Exporting postfx_params...
Traceback (most recent call last):
  File "process_postfx.py", line 27, in <module>
    write_postfx_params(postfx_params)
  File "process_postfx.py", line 13, in write_postfx_params
    ofile = open(export_dir + "postfx.txt","w")
IOError: [Errno 13] Permission denied: 'C:/Program Files (x86)/Mount&Blade Warba
nd/Modules/Evlatpostfx.txt'

______________________________

Script processing has ended.
Press any key to exit. . .
2 Tane export_dir var??

MelihEness said:
1.168 module system bulamadım bula varsa link atabilir mi
1.168'in yok diye biliyorum ama 1.166 olur benimki Warband sürümüm 1.170 oluyor yine.
http://www.nexusmods.com/mbwarband/mods/5980/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmbwarband%2Fajax%2Fmodfiles%2F%3Fid%3D5980&pUp=1
 
Bende module sistem kurulu fakat bu program sadece native üzerinden işlem yapıyor. Acaba diğer modlar üzerine de bu programı kullanabilir miyim?
 
Dewlet-i Osmani said:
Bende module sistem kurulu fakat bu program sadece native üzerinden işlem yapıyor. Acaba diğer modlar üzerine de bu programı kullanabilir miyim?

evet lakin o modun modül sistemine ihtiyacın var. Modu yapanlardan istemen gerekir onu da. Ki büyük ihtimalle vermeyeceklerdir.
 
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