SadMoney
Regular
Slow and methodical battles in Bannerlord will work only if TW increases their strategic impact.
Right now individual victories barely accomplish anything, enemies just constantly spam new armies of low-level trash that you absolutely cannot auto-resolve against because that system is completely broken. Slowing down battles will just make wars even more grindy and tedious than they currently are.
Currently there's only one way to make battles somewhat meaningful - execute everybody you defeat. But this opens the whole new can of worms.
Right now individual victories barely accomplish anything, enemies just constantly spam new armies of low-level trash that you absolutely cannot auto-resolve against because that system is completely broken. Slowing down battles will just make wars even more grindy and tedious than they currently are.
Currently there's only one way to make battles somewhat meaningful - execute everybody you defeat. But this opens the whole new can of worms.