Fresh toon, no armor, basic spear + shield, ride up for a stab, get a face/body/legs full of rocks once you lower the shield to stab, repeat numerous times, get knocked out. So ****ing hilarious, happened to me more than once.
Use a bow, xbow or throwables - suddenly you're doomslayer and they all die like nothing.
Use a spear, and you'll defeat them with a low risk factor of "don't get close because 45 long axe is obvious match for 200+ spear".
Use a sword and watch how your existence ends right here and now, unless you cheese to force them to get in line (or target rock throwers only).
One would almost think some people are of simple minds in this thread. The issue is not someone's lack or surplus of skill, my average time for taking down a group of 10 looters is around 25 seconds when I play as javelin horseman, once you get harpoons you tear through any bandit party like they're made of paper. Battlefield, 50-70 range easily, so either I'm a total noob and other players range in 200+, or something's wrong with the game. The issue is they sometimes get really lucky shots, way outside of some fresh peasant-turned-bandit skill range (more in the range of demigods), and that you're forced to shoot them/attack from distance with spears because if you try to go 1h melee range, you're dead. This all changes once armies clash and they're forced to focus on 500 targets at once, suddenly AI gets dumb and lets you circle around, shooting them and rarely turn around to use their shield at least. But face a group of sea raiders alone, and you'll notice that most times, you get to solo the group even with the barrage of 'poons flying your way, but sometimes you get taken down with laser guided, 1000%+ accurate shot, while you're in a situation/position that no one, not even you with your leet skills, let alone some average thrower, would be able to hit you. I'm talking full speed, on fastest of horses, 300 riding skill, in a turn where you left right to confuse them even more, suddenly a javelin comes and wrecks you instant. Same applies for any other throwing/shooting in this case.