yeoman
Recruit
hello, I just have to say that this is by far one of the most enjoyable games i have ever played, and the developers show true talent in there ability to make a game this good in the beta stage!
but on to the topic.
I have been playing this game for quite some time now, and i have noticed that although the enemy shows some skill with assulting they lack any real defensive skills. for instince, when I charge head on towards an river pirate, you would think that they would have the common sense to move out of the way but no, they respond with a frontal charge of their own.
the result being a short and brutal battle. with the emphisis on SHORT
I think that the game would be more enjoyable if the battles were longer and the AI not so suicidel, even if this resulted in a less agressive AI.
any opinions
any suggestions
but on to the topic.
I have been playing this game for quite some time now, and i have noticed that although the enemy shows some skill with assulting they lack any real defensive skills. for instince, when I charge head on towards an river pirate, you would think that they would have the common sense to move out of the way but no, they respond with a frontal charge of their own.
the result being a short and brutal battle. with the emphisis on SHORT
I think that the game would be more enjoyable if the battles were longer and the AI not so suicidel, even if this resulted in a less agressive AI.
any opinions
any suggestions