defenders in "dead" zones

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Have to report on the issue durring sieges/assaults. It is sometimes impossible to complete assault because remaining defenders get stuck in dead zones where neither you nor your troops can penetrate. These zones usually are at the far side of the town (edge of the town). Like recently my army attacked Cirren Ceaster and defeated all except 1 guy who stood behind the house in dead zone unable to come out, I didn't have better solution than to retreat and prepare assault again, during this time enemy gathered 400 new defenders, so I had to repeat assault facing further casualties... Similar situation was in Orken By where the remaining defenders  - archers stood on the edge of the map and we could not reach them because of invisible wall (possibly norse magic  - seidr :facepalm:), only when they shot all their arrows at us, they came down to us through invisible wall. I don't know about other towns and forts, but this really pisses off. I guess the problem lies in spawn points of these troops, pls check and fix. It is ridiculous to have to repeat assault because of 1 peasant who stuck in unreachable place.
 
To a complete bug report you should include:

1) rgl_log.txt
2) define if your game is vanilla (no tweaks, cheats, mods, etc)
3) OS you play (Windows, Linux, ...)
4) screenshot(s) if possible

I havent seem stuck NPCs on my sieges, but if you want a non-official solution you can enable cheats (on the game launcher) and use CTRL+F4 to kill the last bot (that is stuck).

for official solution you can wait for devs reply

Cheers
 
1) I found rgl_log.txt in Warband general folder, it only says that game version is 1.173, is this the one needed?
2) clean VC without mods
3) Windows 10 Home 64 bit
4) no screenshots on that, sorry
 
scar1981 said:
1) I found rgl_log.txt in Warband general folder, it only says that game version is 1.173, is this the one needed?

yes, but you need to launch the game and load a VC savegame to fill it. You can then close the game. Every time you launch the game the file is deleted and it starts over (empty).
 
Starting new log file.
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Received stats and achievements from Steam

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Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
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Saving options...  OK!
 
Yeah spawns are really messed up in some. Some of the Irish forts are the best, the ones where it is an island. The defenders eventually start to spawn in the water and just die instantly.
Cirren Ceaster is by far the worst one though, Ribe is another if you attack by sea. They really need tweaking a little.
 
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