Resolved Default starting armor and weapons in cities/castles etc.

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DrDruGs

Summary: Every city/castle and also think village you visit, you spawn with default starting armor and weapon even though you've probably sold them years ago.
How to Reproduce: Visit any city/castle or village with any armor or weapon beyond the default equipment you start with
Quest/Settlement Name (if related): N/A
Media (Screenshots & Video):
1CD105C8FBAFB1FAB514907D028B531D6572C35A
88BF35CBE33CCDCE80113CEEF84651651CA1C34F

Version:
Computer Specs
:
OS: Windows 10, Home edition, 64-bit
GPU: GTX 1060 6GB
CPU: i7-8700 3.20GHz
RAM: 16GB
Motherboard: Uncertain
Storage Device (HDD/SSD): SSD
 
That isn't just your city outfit?

Perhaps you already know this, and if so my apologies -- but when you go to your equipment section, at the very top you can toggle between your adventuring armour and the outfit you wear in cities. The latter is limited by what you can equip -- though the allowances for weapons seems pretty arbitrary. They won't allow a seax or a hand axe, for example, but you can have a two-handed sword. Some light armours they allow, some they don't.

I suspect that's an area they'll have to fine tune sooner or later.
 
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Not a bug my friend, with Bannerlord you have now 2 different equipment (one for walking around fiefs and the other for battles + worldmap)
 
Hello, thanks for reporting this issue. Unfortunately, we were unable to respond to this topic when it was first created. If you are still experiencing this issue with the latest live or beta versions of the game, please leave a reply to this thread so we can forward to the team for investigation.
 
This thread has been marked as resolved because the required information was not provided within 2 weeks. If the problem persists, please update it. Thank you!
 
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