In Progress Dedicated Server Shutting Down with Delay during Map Changes

Users who are viewing this thread

Version number
v1.1.2
Branch
Main
Modded/unmodded
Unmodded
Summary: Dedicated Server Shutting Down with Delay during Map Changes. This problem is most likely to occur on servers with more than 40 players. It seems that lobby actively disconnects from the server during the map change phase. It is not clear why, but it greatly affects the number of players.

How to Reproduce: A server with more than 40 users is likely to crash when changing the map. For details, see logs.

H1-8C.png


rgl_log_10504.txt: https://musetransfer.com/s/k4svufiui
 
We are currently working towards improving the dedicated server performance. While the issue is in progress we can't give any ETA at this point. Thanks for reporting.
 
However, please fix the server crash issue as a priority. The current server performance is satisfactory enough that there is no rush to migrate.NET to a newer version. Chronic server crashes will render multiplayer games unplayable, and official servers have this problem, shouldn't it be a priority?
 
Ha, of course right when I need just two trophies to finish my platinum. Great game ┻⁠━⁠┻⁠ ⁠ヘ⁠╰⁠(⁠ ⁠•̀⁠ε⁠•́⁠ ⁠╰⁠)
 
Back
Top Bottom