Landervb
Recruit

Summary and Reproduce steps:
So basically I tried to start up my dedicated server;
1. Opened the ports (UDP and TCP)
2. Downloaded Mount and Blade Bannerlord II Dedicated Server
3. Downloaded the Batch start.bat file and put it in the Win64_Shipping_Server directory with following contents;
.\DedicatedCustomServer.Starter.exe /dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*_MODULES_
4. Downloaded and moved the tdm_config.txt file in 'Mount & Blade II Dedicated Server\Modules\Native' folder with following contents;
ServerName Landers server testing this
GameType TeamDeathmatch
add_map_to_automated_battle_pool mp_tdm_map_004a
add_map_to_automated_battle_pool mp_tdm_map_003
add_map_to_automated_battle_pool mp_tdm_map_001_spring
CultureTeam1 aserai
CultureTeam2 empire
RespawnPeriodTeam1 3
RespawnPeriodTeam2 3
RoundPreparationTimeLimit 20
MaxNumberOfPlayers 120
AutoTeamBalanceThreshold 1
AllowPollsToKickPlayers True
AllowPollsToChangeMaps False
FriendlyFireDamageMeleeFriendPercent 75
FriendlyFireDamageMeleeSelfPercent 20
FriendlyFireDamageRangedFriendPercent 75
FriendlyFireDamageRangedSelfPercent 0
MinNumberOfPlayersForMatchStart 2
RoundTotal 9
MapTimeLimit 8
RoundTimeLimit 420
WarmupTimeLimit 3
NumberOfBotsTeam1 0
NumberOfBotsTeam2 0
SingleSpawn true
set_automated_battle_count 100
start_game
enable_automated_battle_switching
5. Created the 'MultiplayerForcedAvatars' folder in the 'Mount & Blade II Dedicated Server\Modules\Native' directory
6. Started the 'start.bat', which it gave the response;
"Custom Game server is ready! You can now enter console commands (Enter 'list' to inspect all options and commands)."
7. I find the server in Custom Servers and click on connect
Couple of things that are the issue here;
1. It didn't give me the green text containing on what IP and port and such it is open to players
2. Every time I connect it gives me the underlying logs;
[12:17:17.076] >>> AddNewPlayerOnServer: Onikage index: 0
[12:17:17.076] > AddNetworkPeer: Onikage
[12:17:37.091] > RemoveNetworkPeer: Onikage
Game Version:
V1.1.0.12734
Media (Screenshots & Video):
Can't add them (account too new)
Computer Specs:
OS: Windows 10 Pro 64-bit (10.0, Build 19045)
GPU: NVIDIA GeForce RT X3080
GPU Driver Version: 3.27.0.112
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (6CPUs) ~3.7GHz
RAM: 16384MB RAM
Motherboard:ASRock Z370 Extreme4
Storage Device (HDD/SSD): Samsung SSD 980 1TB
I can't be the only one with this issue?
Not really sure what to do now...
So basically I tried to start up my dedicated server;
1. Opened the ports (UDP and TCP)
2. Downloaded Mount and Blade Bannerlord II Dedicated Server
3. Downloaded the Batch start.bat file and put it in the Win64_Shipping_Server directory with following contents;
.\DedicatedCustomServer.Starter.exe /dedicatedcustomserverconfigfile tdm_config.txt _MODULES_*Native*Multiplayer*_MODULES_
4. Downloaded and moved the tdm_config.txt file in 'Mount & Blade II Dedicated Server\Modules\Native' folder with following contents;
ServerName Landers server testing this
GameType TeamDeathmatch
add_map_to_automated_battle_pool mp_tdm_map_004a
add_map_to_automated_battle_pool mp_tdm_map_003
add_map_to_automated_battle_pool mp_tdm_map_001_spring
CultureTeam1 aserai
CultureTeam2 empire
RespawnPeriodTeam1 3
RespawnPeriodTeam2 3
RoundPreparationTimeLimit 20
MaxNumberOfPlayers 120
AutoTeamBalanceThreshold 1
AllowPollsToKickPlayers True
AllowPollsToChangeMaps False
FriendlyFireDamageMeleeFriendPercent 75
FriendlyFireDamageMeleeSelfPercent 20
FriendlyFireDamageRangedFriendPercent 75
FriendlyFireDamageRangedSelfPercent 0
MinNumberOfPlayersForMatchStart 2
RoundTotal 9
MapTimeLimit 8
RoundTimeLimit 420
WarmupTimeLimit 3
NumberOfBotsTeam1 0
NumberOfBotsTeam2 0
SingleSpawn true
set_automated_battle_count 100
start_game
enable_automated_battle_switching
5. Created the 'MultiplayerForcedAvatars' folder in the 'Mount & Blade II Dedicated Server\Modules\Native' directory
6. Started the 'start.bat', which it gave the response;
"Custom Game server is ready! You can now enter console commands (Enter 'list' to inspect all options and commands)."
7. I find the server in Custom Servers and click on connect
Couple of things that are the issue here;
1. It didn't give me the green text containing on what IP and port and such it is open to players
2. Every time I connect it gives me the underlying logs;
[12:17:17.076] >>> AddNewPlayerOnServer: Onikage index: 0
[12:17:17.076] > AddNetworkPeer: Onikage
[12:17:37.091] > RemoveNetworkPeer: Onikage
Game Version:
V1.1.0.12734
Media (Screenshots & Video):
Can't add them (account too new)
Computer Specs:
OS: Windows 10 Pro 64-bit (10.0, Build 19045)
GPU: NVIDIA GeForce RT X3080
GPU Driver Version: 3.27.0.112
CPU: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz (6CPUs) ~3.7GHz
RAM: 16384MB RAM
Motherboard:ASRock Z370 Extreme4
Storage Device (HDD/SSD): Samsung SSD 980 1TB
I can't be the only one with this issue?
Not really sure what to do now...