So this is, honestly, an issue that's persisted since the original M&B. And maybe it's confirmation bias? But it sure seems like higher tier troops are more likely to die than be wounded like lower tier ones. Leveling up a good half or more of every troop that falls on the battlefield ends up wounded, but high tiers? Seems to be almost every time they die. And that's extra rough given the effort needed just to get them in the first place.
Anyone know for sure if this is a setting somewhere? And if so, I'd definite suggest it get lowered a little bit. I'd far prefer if it was a universal chance for all troops no matter the tier.
Anyone know for sure if this is a setting somewhere? And if so, I'd definite suggest it get lowered a little bit. I'd far prefer if it was a universal chance for all troops no matter the tier.