Also what's up with everyone not understanding what Metafa is trying to say? Are you guys really trying to undermine his point by saying that he's not making any sence when he is? His point has been clear since the beginning. This is the defintion of internet bullying.
Obviously it is YOU who doesen't understand anyone here except metafa.
His status of being a laughing stock of this forum (among few other members) is well earned by his previous comments and threads, which you should check yourself and you will see this conversation wasnt started from scratch, but is a continuation of his ignorance about anything he ever writes, and then goes on an insult-train on everyone he gives labels to (high-pulse kid, warband fanatic and so on) afterwards.
That's anything but online bullying him, if anything, it's the other way arround, then when people gather to defend common sence, it's his fauly he is alone in his ignorance.
Mentioned his ignorance, i will elaborate:
He is not informed. He doesen't read up developers' comments fully nor carefully. On the matters he thinks he is informed, he is very much ILL-informed.
This was proven over many of his comments even most recently, i'm not going as far as couple months ago, but only several days.
There was never going to be a patch that re-enabled the swing-spam from Warband. Idk why you keep having confidence in something that was never happening. Stay with this. Modding was always going to be your best hope. And I said so from the beginning. Not that anyone would listen.
This is after 3 months of developers saying openly in multiple threads they are testing and tightening the combat parametars in order to make combat work as they intended, because they found several factors making it not work how they intended initially.
Thats only a glimpse of how UNinformed he is.
Now another one, after being directed to developers' posts saying they are working with a group of testers to tweak the combat, he ignotantly makes this thread, and comments the following
It wasn't lost on me that with your "Development Update #1" where you play-tested MP with "people from the community" you probably meant people who played Warband as literal children and now having just become adults are still children and therefore like playing hours on end with a pulse at ~>150 and are getting quickly bored with realistic fighting animation-delays and cooldowns.
But we were being told by the developers that the actual testing group consists of (in a style one user showed earlier):
AVRC - "
There was good mix of hardcore warband fanatics, pure Bannerlord players, players that enjoy both, casual players and hardcore top clan members."
link
Implying there were many more of the casual, Bannerlord players like him they were listening to.
That's only a glimpse of how ILL-informed he is.
And after all of that, he claims there is NO block delay (all the while he speaks how he doesen't feel it im singleplayer, while block delay is an intended mechanic to fight difference of pings in multiplayer,which he doesen't understand as well), but we all know that delay is there, is intended to be there, but not in such ammount, and we were told by the developers they are tweaking it too (again stealing piconi comment format for devs answer):
There is no block delay to speak of, not if you're with a good ping. I don't notice any with ping 5, just as I don't in singleplayer.
That literally has everything to do with ping. Not with the combat system. I never have any block delay at ping 5. On Chinese server with ping 200, sure.
Read this:
https://www.gabrielgambetta.com/client-server-game-architecture.html
With authoritative server there will always be AT LEAST a round trip time delay before your block will be recognized as such. That's the cost of playing virtually cheat-free. I have fiber glass, 200Mbit/s up- and download. I have a ping of 5 in Europe servers. I can tell you. I don't notice any meaningful block delay. Not in multiplayer, not in singleplayer.
...and so on
Yet we all know for a year, and confirmed several months ago that the intentional block delay isn't working as intended and is being taken care of.
NIN3 - "
To avoid confusion "block delay" is always there (it was in warband and it is in Bannerlord), but in Bannerlord the weight of a weapon makes your block be slower and the blending between the animation also has an affect. We are working on ways to make this better right now, but I can't share any details yet. "
link
That's just a glimpse of how ignorant of game mechanics he is.
There are no circlejerks as you say. He is just a forum laughing stock (besides several others), and it's getting kind of sad when ppl like him keep digging their own holes like this, making themselves completely illegitimate and useless to talk with or as sources of any informantion.