Those are the feints are easy as hell to block, maybe ur just bad metafa
This thread is obvious bait, metafa knows that if he put this on the MP board, with people that actually play the multiplayer he wouldn't get this reaction :'(
That's equal to saying:imagine thinking that warband feints are harder to block. hilarious.
Maybe I don't want to stare at the screen and look for some shoulder movement diverging 7.643% from what he does with the rest of the movement. It looks ridiculous. AGAIN: Whether easy to block or not is not the issue. The issue is recognizing that you need to block something at that moment in the first place.
I could block any feints in warband easily, alyss could back me up, but in bannerlord it’s 10x harder even with a good ping
AGAIN: Whether easy to block or not is not the issue. The issue is recognizing that you need to block something at that moment in the first place.
It’s not about reaction time, it’s literally block delay, not being able to move your block fast enough into position
It's not ping bro, block delay is coded into the game

Block delay has been proven multiple times, for some attacks you can’t get your sword in blocking position in timeIt's not ping bro, block delay is coded into the game
Block delay has been proven multiple times, for some attacks you can’t get your sword in blocking position in time
So you're expecting people to have a 200mbit connection? You're delusional it's insane.Read this: https://www.gabrielgambetta.com/client-server-game-architecture.html
With authoritative server there will always be AT LEAST a round trip time delay before your block will be recognized as such. That's the cost of playing virtually cheat-free. I have fiber glass, 200Mbit/s up- and download. I have a ping of 5 in Europe servers. I can tell you. I don't notice any meaningful block delay. Not in multiplayer, not in singleplayer.
So you're expecting people to have a 200mbit connection? You're delusional it's insane.
It would make sense if you were not the only one saying there isn't block delay, but people with similar internet notice it.NO I am saying it's not the combat system that you're actually badmouthing for more than a year, it's maybe the networking architecture, but that sacrifice is worth it as bandwidth prices come slowly down and not having cheaters will always have my preference.
So it's YOU people who don't understand what they're talking about. Just for the record.
Maybe I don't want to stare at the screen and look for some shoulder movement diverging 7.643% from what he does with the rest of the movement. It looks ridiculous. AGAIN: Whether easy to block or not is not the issue. The issue is recognizing that you need to block something at that moment in the first place.
Convenient "this thread is obviously bait". It was meant as a message to TaleWorlds about my concerns. Am I not allowed to do that? Are you ramping up to be the new 578?
I suggest you get educated first before commenting, there is a comment right above yours that explaind you are very much wrong, that it hurts, but you completely ignored it , of courseSo it's YOU people who don't understand what they're talking about. Just for the record.
Doesen`t matter what anyone thinks, the fact is that the intentional block delay is there (as was in Warband), but being worsened in Bannerlord by couple of factors, and was said it isn`t working as intended and is being worked on by the devs.
NIN3 - "To avoid confusion "block delay" is always there (it was in warband and it is in Bannerlord), but in Bannerlord the weight of a weapon makes your block be slower and the blending between the animation also has an affect. We are working on ways to make this better right now, but I can't share any details yet. "
link
This thread will not end well for anyone: baiting, insulting, unbacked false claims.....i believe it`s about time to end this