Low poly for now. Needs to be reduced in polies especially on the handle.
Blade is the high poly version of the blade. All other are low poly.
Blade is the high poly version of the blade. All other are low poly.
Great looking mesh!Gothic Knight said:Low poly for now. Needs to be reduced in polies especially on the handle.
Blade is the high poly version of the blade. All other are low poly.
such swords were common in all north Europe as it was germanic style spatha, such swords were found in Denmark, Vendel (Sweden) and Norway also. And your kind help will be needed to make vertex and add scabbard to it. As you did with all swords for this OSP.Howard P. Lovecraft said:You will make me put Saxons in my mod.
But yes, low poly for M&B is best.
It is on surface, no need to dig deep https://en.wikipedia.org/wiki/Migration_Period_sword You have full right to add it to your mod.Howard P. Lovecraft said:Scabbards are easy, don't worry about it. Once we all have those gorgeous models in our hands, scabbards will be the last to think of.
And thanks for the info, I was just looking for an excuse to use this in the mod.
This is the scabbard for the weapon...Howard P. Lovecraft said:Scabbards are easy, don't worry about it. Once we all have those gorgeous models in our hands, scabbards will be the last to think of.
And thanks for the info, I was just looking for an excuse to use this in the mod.
Howard P. Lovecraft said:You will make me put Saxons in my mod.
Slytacular said:I would imagine Substance Painter being a lot more easier to make small intricate details on the sword than Zbrush. Zbrush seems to be a lot more efficient for stuff that would be extremely organic, and need to protrude. You already have some pretty good and clean high poly shapes done.
Al_Mansur said:You can also import alphas to make those details in SP.
https://www.youtube.com/watch?v=DSoJDO1d0Tw