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Collision meshes are intended for scene props. Maybe it would be possible to call the elephant scene prop, to replace your horse, via mission templates, but that sounds hacky, even in theory and I doubt it would work. Warband has limits, sadly.
 
right. good idea.
By the way, is there some way to make it so the elephant acts as a solid object? Right now you can ride right through an elephant :smile: Would making a collision mesh based on the elephant body work?
nice suggestion. i usually make a collision mesh for static object. never try it for movable object. I will try to make it and upload it.
 
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