Knight at Arms
Agreed! It's a good feeling. My 50 Legionaries can now fight off 250 Imperial Recruits, where before they could not even handle 150 of them.Damn, the madlads went and did it huh? Fighting top tiers early on is now properly terrifying. Hits which used to be safe 20s now roll single digits pretty consistently. Lances are essential in navigating these battlefields early on,
Arrows are still pretty silly - their damage only changed by about 1 hit to kill in most cases. Sometimes it did not even change the hits to kill at all.and while arrows are still somewhat terrifying, they're not as silly as before
Blunt damage was nerfed, but pierce damage was not - it still ignores most armour - and since arrows deal the majority of their damage as pierce damage, with only a small part being blunt damage, this means arrows can still easily slaughter someone from a distance, even if they are wearing armour, in about 4 hits on average.