Something just occurred to me (I'm not trying to spam the suggestions board, honest!)
At the moment, unless your horse is crippled (lame) then it performs exactly the same no matter how much damage it takes in a combat.
It doesn't make much sense that a horse with fifteen crossbow bolts stuck in it would be capable of the same performance as a fresh, uninjured horse.
My suggestion is to have a horses speed and maneuverability reduced as it takes damage in combat.
For example, for every ten hit points lost, -1 speed and maneuverability. So a horse with 50 HP's reduced to 20 HP's would have -3 speed and maneuverability. This should affect all horses, not just your own.
At the moment, unless your horse is crippled (lame) then it performs exactly the same no matter how much damage it takes in a combat.
It doesn't make much sense that a horse with fifteen crossbow bolts stuck in it would be capable of the same performance as a fresh, uninjured horse.
My suggestion is to have a horses speed and maneuverability reduced as it takes damage in combat.
For example, for every ten hit points lost, -1 speed and maneuverability. So a horse with 50 HP's reduced to 20 HP's would have -3 speed and maneuverability. This should affect all horses, not just your own.