Need More Info d3d device context Crash when giving order in battle

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Lemonius Lascivus

Team: Romans
Summary: I am getting near systematic d3d device context crashes following the official release when I enter in battle, and usually when giving an order.

I have tried the following, with no effect:
- Full uninstall and reinstall
- Deleting shaders folder and verifying game
- running a system check
- limiting fps to 60, then 30
- increased virtual memory

Have you used cheats and if so which: No
Computer Specs:
OS: Microsoft Windows 10 Home
GPU: NVIDIA GeForce GTX 1060 6GB
GPU Driver Version: 527.56
CPU: Intel Core i7 2600
Motherboard: Packard Bell ixtreme M5850
Storage Device (HDD/SSD):
Last edited:

Alamond the Menacing

Community Support & Localization
Community Support
Team: Barbarians
This crash is a GPU crash. Which is different from the other crashes that can be caused by gameplay actions. While we are still investigating the issue there is not a definite fix that we can offer to support this issue at the moment. You can try the workaround below but please note that it is not a solid fix. Thanks for reporting. Sorry for any inconvenience.
A possible fix for RGLGPU_DEVICE::LOCK_TEXTURE Crash
If you are crashing in the middle of the game with the “RGLGPU_DEVICE::LOCK_TEXTURE” error, you can try the workaround below to fix it:
Expanding the swap size on your hard disk. You can find more info regarding this here.
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